Death Posted yesterday at 12:15 PM Staff Subscriber Staff Report Posted yesterday at 12:15 PM Over the years we've been slowly phasing these out as most of the in-game mechanics have been stripped out of the game, they take too much space and are just a hassle to set up by players. We've discussed previously about simply creating new models but that wouldn't solve one of the major flaws, which is placement. After much consideration, we've decided we're going to phase them both out completely and instead utilize the public instanced quarries and pumpjacks instead. These can be leveled up to improve production exactly as you can now, just they will live at monuments instead of your base. We understand the advantage of having them the way they are is to avoid travel time and unnecessary friction transferring these items from each quarry and pumpjack back to your base and we thought about this. With this change, you will now be able to purchase a Hopper Station from the black market which will enable automatic transfer to and from to restock with fuel and grab production to be processed back at your base. This will allow you to place adapters to properly automate processing material and keeping them fed with fuel to ensure players are able to re-create the previous quality of life from the current system. We're unsure how often transfers will happen, or if we'll allow the station to be upgradable just yet but we'll keep you updated as development continues. Servers that previously did not have quarries like Scourge and Elysium will not be able to upgrade quarries initially, but we do plan to enable this as we figure out how quarries will be obtained. It's likely quarries will join pumpjacks on the store and be a purchasable upgrade. On Survival, these will remain free as they are now but in the interest of improving server funding we may consider moving these to store exclusives eventually. TL;DR Quarries and Pumpjacks removed as player deployables. You'll be able to upgrade public quarries and pumpjacks instead. New deployable added to black market that will auto deliver resources to and from quarries and pumpjacks to allow automation. Non Survival servers will not have upgradable quarries initially. Will likely be a store item as we do for pumpjacks. Survival servers will be able to obtain quarries the same way they do now, but may change later on to help server funding. Feedback Nothing is finalized yet so we'd love to hear your feedback and ideas as we continue development. 2 1 1
Ark Posted yesterday at 12:26 PM Subscriber VIP Report Posted yesterday at 12:26 PM So does that mean the public instanced quarries and pumpjacks are account instanced and one accounts interaction does not interfere with all other accounts interactions. i.e. can someone steal your shit?
Death Posted yesterday at 12:28 PM Staff Subscriber Author Staff Report Posted yesterday at 12:28 PM Just now, Ark said: So does that mean the public instanced quarries and pumpjacks are account instanced and one accounts interaction does not interfere with all other accounts interactions. i.e. can someone steal your shit? This has always been a thing on all of our modded servers. https://rustez.com/features/instancing-r10/ 1
ShadowStorm Posted yesterday at 12:32 PM Subscriber VIP Report Posted yesterday at 12:32 PM (edited) 4 minutes ago, Death said: This has always been a thing on all of our modded servers. https://rustez.com/features/instancing-r10/ You beat me to it lol Edited yesterday at 12:33 PM by ShadowStorm
ShadowStorm Posted yesterday at 12:47 PM Subscriber VIP Report Posted yesterday at 12:47 PM (edited) So players on non survial survers will be able to purchase quarrys eventually via the store/website page is that correct ? and are you making all the quarry types available to purchase sepeartely like sulfur/hqm/stone as store items or just the 1 quarry that produces all mats ? Edited yesterday at 12:48 PM by ShadowStorm
ExPatVet Posted yesterday at 01:10 PM VIP Report Posted yesterday at 01:10 PM Will pump jacks be available in the /shop like quarries are now? So they’ll work like Giant Excavator does basically…..
lightd6 Posted yesterday at 01:23 PM VIP Report Posted yesterday at 01:23 PM Will they still use LGF or will we need diesel? I never actually used the ones not player placed. Also do we level up one and be good or are we leveling each individual one?
ShadowStorm Posted yesterday at 01:28 PM Subscriber VIP Report Posted yesterday at 01:28 PM 11 minutes ago, ExPatVet said: Will pump jacks be available in the /shop like quarries are now? So they’ll work like Giant Excavator does basically….. The pumpjacks are store bought items from the website only . The quarrys are only currently available on the survival servers /shop speciality tab. All the info we have so far is on the first post from Death.
TiffDust Posted yesterday at 02:35 PM Staff Staff Report Posted yesterday at 02:35 PM 1 hour ago, lightd6 said: Will they still use LGF or will we need diesel? I never actually used the ones not player placed. Also do we level up one and be good or are we leveling each individual one? the public quarries/pj on modded all use LGF, there's no mention of changing the fuel needed. 1
ReverseRoll Posted yesterday at 02:50 PM VIP Report Posted yesterday at 02:50 PM (edited) So there is now a limit imposed to the number of quarry's one can have. IDK half the "fun" of quarry's was getting them placed and then piped (for me at least). Was there some friction in getting them placed, yes. was it a sense of satisfaction when you had got it sorted, also yes. Would this now mean more little bases near every quarry/pj for the "New deployable" to be placed in? EDIT: i did just think, would the public ones be changed to 15s? rather than the 20s they are currently. would that be done via the upgrading? Edited yesterday at 04:36 PM by ReverseRoll 1
ExPatVet Posted yesterday at 02:52 PM VIP Report Posted yesterday at 02:52 PM 1 hour ago, ShadowStorm said: The pumpjacks are store bought items from the website only . The quarrys are only currently available on the survival servers /shop speciality tab. All the info we have so far is on the first post from Death. One more question. One can assume the days of having multiple pj’s and quarries are gone? Now everyone uses the same public location just different levels if you choose to upgrade…..
ExPatVet Posted yesterday at 02:57 PM VIP Report Posted yesterday at 02:57 PM 3 minutes ago, ReverseRoll said: So there is now a limit imposed to the number of quarry's one can have. IDK half the "fun" of quarry's was getting them placed and then piped (for me at least). Was there some friction in getting them placed, yes. was it a sense of satisfaction when you had got it sorted, also yes. Would this now mean more little bases near every quarry/pj for the "New deployable" to be placed in? I agree clicking a billion times trying to get the pipe to connect was actually rewarding I don’t think you’ll see that many more bases if people use their beacon or a bag to tp to and from.
ReverseRoll Posted yesterday at 03:00 PM VIP Report Posted yesterday at 03:00 PM 2 minutes ago, ExPatVet said: I agree clicking a billion times trying to get the pipe to connect was actually rewarding I don’t think you’ll see that many more bases if people use their beacon or a bag to tp to and from. Death mentioned a new deployable for transferring items. So that is just gonna be left out in the elements?
Grumpy Posted yesterday at 03:55 PM Subscriber VIP Report Posted yesterday at 03:55 PM This is a late April fools joke right ??? , becuase if its not what a stupid idea that is then. we should be going virtual PJ and Quarry not this joke of an idea. FM your servers are becoming a joke. 2
silver196543 Posted yesterday at 04:02 PM Subscriber VIP Report Posted yesterday at 04:02 PM (edited) and what will the cost of this be, pj's are now $4, to help cover the cost of this new system, what will they be ,,? Edited yesterday at 04:03 PM by silver196543
PyroMonster Posted yesterday at 04:05 PM Subscriber VIP Report Posted yesterday at 04:05 PM (edited) So the PJs that we have earned in Playtime rewards, can be used to lvl up the public PJs? I would also like to know about this hopper station placement, we just slap it down anywhere near the PJ & quarries, or will it attach to the quarries/pjs? Also how will this hopper receive the goods from the public monuments & how does it transfer without piping? I'm not thrilled about this change, but if the hopper thing does stop me from having to constantly go back & forth & the monuments are upgradeable, then that saves it for me, but without those.... I am not a fan of only being able to just buy quarries from the webshop. The PJs are fine but having quarries be exclusive as well would be pointless to even bother, since a lvl 1 quarry gives you nothing, And I can't afford to do both never mind leveling them with cash, and without quarries, it kinda loses my interest to play as that is my main thing. (Suggestion) Also I know could be a long shot but I have always been a fan of virtual quarries & Pj's. You would still need to buy the Pj's & quarries to lvl up the virtual ones, so Pj's could stay in the webstore & quarries in the BM as usual and nothing changes there. Plus no need for making another entity to transfer stuff cause it right there with a command, nor does it take up land. I think people would like this more Edited yesterday at 04:14 PM by PyroMonster 1
Death Posted yesterday at 04:56 PM Staff Subscriber Author Staff Report Posted yesterday at 04:56 PM @PyroMonsterthe station is placed at your base or wherever you want it. They can be programmed to deliver from any point so you can have multiple stations. @silver196543 same price they are now if not less.
Death Posted yesterday at 05:04 PM Staff Subscriber Author Staff Report Posted yesterday at 05:04 PM 3 hours ago, lightd6 said: Will they still use LGF or will we need diesel? I never actually used the ones not player placed. Also do we level up one and be good or are we leveling each individual one? Either;or
PyroMonster Posted yesterday at 05:05 PM Subscriber VIP Report Posted yesterday at 05:05 PM 7 minutes ago, Death said: @PyroMonsterthe station is placed at your base or wherever you want it. They can be programmed to deliver from any point so you can have multiple stations @Death So kind of like a drone station where it picks it up and brings it back?
Death Posted yesterday at 05:07 PM Staff Subscriber Author Staff Report Posted yesterday at 05:07 PM 1 minute ago, PyroMonster said: @Death So kind of like a drone station where it picks it up and brings it back? Yes, this is basically virtual but grounded in realism. We like features to make sense and not just be magic.
Death Posted yesterday at 05:09 PM Staff Subscriber Author Staff Report Posted yesterday at 05:09 PM 2 hours ago, ReverseRoll said: So there is now a limit imposed to the number of quarry's one can have. IDK half the "fun" of quarry's was getting them placed and then piped (for me at least). Was there some friction in getting them placed, yes. was it a sense of satisfaction when you had got it sorted, also yes. Would this now mean more little bases near every quarry/pj for the "New deployable" to be placed in? EDIT: i did just think, would the public ones be changed to 15s? rather than the 20s they are currently. would that be done via the upgrading? Since we are going off instanced rates each level would be more susbstantial. Level cap will be higher than it is now.
PyroMonster Posted yesterday at 05:14 PM Subscriber VIP Report Posted yesterday at 05:14 PM (edited) 11 minutes ago, Death said: Yes, this is basically virtual but grounded in realism. We like features to make sense and not just be magic. Got ya, ok thats cool, sounds even better. Edit : not sure why it only quoted the one word lol Fixed it. Edited yesterday at 05:19 PM by PyroMonster
Death Posted yesterday at 05:15 PM Staff Subscriber Author Staff Report Posted yesterday at 05:15 PM 1 hour ago, Grumpy said: This is a late April fools joke right ??? , becuase if its not what a stupid idea that is then. we should be going virtual PJ and Quarry not this joke of an idea. FM your servers are becoming a joke. 2
lordnavi Posted yesterday at 05:32 PM VIP Report Posted yesterday at 05:32 PM if the hoppers could be introduced across all servers that would be nice and standardise friction across said servers, perhaps also give vip's access to their perks (like the onplayer recycler) across all servers would also be a nice touch.
lordnavi Posted yesterday at 05:35 PM VIP Report Posted yesterday at 05:35 PM perhaps also allowing up to level 5 (assuming the cap will be level20) to be purchaced with networth similar to how furnace upgrading currently works 1-10networth than you got to buy / pay for levels 10-20
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