Sweet Tooth Posted August 5 Staff Subscriber Staff Report Posted August 5 5 hours ago, pyrocat said: What is the ETA for upgradable quarries on Scourge? There is no ETA yet
Death Posted August 5 Staff Author Staff Report Posted August 5 This update could be months out. We just wanted to let you know our plans so it's not a surprise. It's not something we want to rush because this is suppose to be an upgrade for players, not a regression.
PyroMonster Posted August 5 Subscriber VIP Report Posted August 5 On 8/2/2026 at 2:55 PM, KR6SSY said: So, the TC will be modified to allow sulfur? Tbh, never really understood banning it from the TC in the first place! I'm loving this idea and can't wait to see what you all come up with, even though I love helping others place and hookup their quarries. Also, PJs have never been problematic so I'm wondering what our Fuel Gods will do without the ability to run 5 level 20 Pjs or maybe they will be able to have an equivalent ability from the public PJs. Do we have an estimated eta for these? Lots of changes coming from FP for August, so guessing not then? Thanks for all the wonderful upgrades and effort to constantly improve the server! Good catch Kr6ssy, I didn't even think about how the sulfur would go through the TC when its not able to go in there. 1
tothorbear Posted August 5 VIP Report Posted August 5 With the new system coming in with Power Plant and Fuses, will this have any affect on the public PJ's?
pyrocat Posted Wednesday at 03:16 PM VIP Report Posted Wednesday at 03:16 PM 10 hours ago, Death said: This update could be months out. We just wanted to let you know our plans so it's not a surprise. It's not something we want to rush because this is suppose to be an upgrade for players, not a regression. Ah! For some reason I was thinking this was coming this wipe! Good to know.
JP Michaels Posted Thursday at 03:18 PM VIP Report Posted Thursday at 03:18 PM (edited) nm Edited Thursday at 03:24 PM by JP Michaels
lordnavi Posted 7 hours ago VIP Report Posted 7 hours ago (edited) would it save a lot of dev work to just use the virtual quarries plugin and limit the menu to be accessed only within a radius of a tool cupboard? i know you dont like magic but your essentially suggesting modding a 1 time activation visit to the physicals than it just magically shows up in your tool cupboard anyways as things currently stand from the above discussions. so perhaps its would be more efficient to just use one of the several existing server plugins that handle virtual quarries and implament that rather than reinventing the wheel. from the player perspective it would be better to just use the system thats available for use now rather than spending months on a slightly less magical plugin that still in essence is doing shit magically... at this point i think people that want less magic in rust play vanilla, for players that play in the modded space magic and convience and things being "EZ" mode are the expectation. Edited 7 hours ago by lordnavi
Sweet Tooth Posted 6 hours ago Staff Subscriber Staff Report Posted 6 hours ago 1 hour ago, lordnavi said: would it save a lot of dev work to just use the virtual quarries plugin and limit the menu to be accessed only within a radius of a tool cupboard? i know you dont like magic but your essentially suggesting modding a 1 time activation visit to the physicals than it just magically shows up in your tool cupboard anyways as things currently stand from the above discussions. so perhaps its would be more efficient to just use one of the several existing server plugins that handle virtual quarries and implament that rather than reinventing the wheel. from the player perspective it would be better to just use the system thats available for use now rather than spending months on a slightly less magical plugin that still in essence is doing shit magically... at this point i think people that want less magic in rust play vanilla, for players that play in the modded space magic and convience and things being "EZ" mode are the expectation. we use all inhouse mods anyway so it would be no different from a modding view
Sweet Tooth Posted 5 hours ago Staff Subscriber Staff Report Posted 5 hours ago 1 hour ago, lordnavi said: would it save a lot of dev work to just use the virtual quarries plugin and limit the menu to be accessed only within a radius of a tool cupboard? i know you dont like magic but your essentially suggesting modding a 1 time activation visit to the physicals than it just magically shows up in your tool cupboard anyways as things currently stand from the above discussions. so perhaps its would be more efficient to just use one of the several existing server plugins that handle virtual quarries and implament that rather than reinventing the wheel. from the player perspective it would be better to just use the system thats available for use now rather than spending months on a slightly less magical plugin that still in essence is doing shit magically... at this point i think people that want less magic in rust play vanilla, for players that play in the modded space magic and convience and things being "EZ" mode are the expectation. and I personally prefer the fact that we have to go to them first to be able to use the system as it actually gives you a reason to go out and explore the map
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