Death Posted 7 hours ago Staff Staff Report Posted 7 hours ago The new Zombie 3.0 update is live and we can't wait to hear your feedback and ideas to help evolve our AI to make it standout amongst our other modded server offerings. If you have a minute please let us know your first impression or any feedback you have so far! 2
Attivoh Posted 7 hours ago VIP Report Posted 7 hours ago Would be awesome if zombies could react or be attracted to lights on bases. At least very bright bases. 1
botanica4 Posted 6 hours ago Subscriber VIP Report Posted 6 hours ago (edited) First of all update is very good in my opinion. Would be very cool if faster zombie spawn and/or more zombie population is added. Some areas seems to be very low pop others are higher Edited 6 hours ago by botanica4
silver196543 Posted 6 hours ago Subscriber VIP Report Posted 6 hours ago this has got to be the best update so far, was good to see players out on the map last night when it went live. Only thing i could think of to make it better, was a Zombie Boss appearing once every 24 hours with like 5k to 10k health. Now this is just a side note, be careful of picking up hand grenades. oof 1
AbsenceOfLight Posted 6 hours ago Subscriber VIP Report Posted 6 hours ago The new zombie update was better than i anticipated, last time I played scourge i thought it was harder than elysium (and really scary and creepy). They came out in droves this time but seemed less scary than before. Solid update, would play again.
PyroMonster Posted 6 hours ago Subscriber VIP Report Posted 6 hours ago I like it so far. I think there is a pretty good balance atm. So I'm wondering with other players saying they want more zombies or zombies attracted to lights on bases Etc, while I get that maybe some players want more of a challenge, I feel like we have to also think of people just starting out in the server,we don't want to make it impossible for them to just go get base materials to even start a base with no weapon except a bow. That can also be a turnoff to new players. You also don't want them to constantly be around your base because they're drawn to light , they would consistently break your walls , which would force people to upgrade to like hqm which would be a lot to get in the beginning. Like there's difficult and then there's too much. 1
Ark Posted 4 hours ago Subscriber VIP Report Posted 4 hours ago (edited) Hey, thanks for all the work on this. While I love the challenge, it makes me play more like I’m on a PvP server, with constant paranoia and more visual and sound checks, I can see how a new PvE player would just go “Fk that” and leave. From experience, growing a server so the numbers stay sustainable (not just spikes at the start of wipe or when new stuff is added) would really benefit from a safer starting zone, or at least one that’s less bombarded by zombies. From a personal perspective, can you make some zombies act like the cats - they sneak up on you..... O_O Personally I love it, especially the search function on the Z’s, but, as you know, numbers = growth. Appreciate it. Edited 4 hours ago by Ark
Glen.Inc Posted 2 hours ago VIP Report Posted 2 hours ago I was standing in the same place and had more than 20 zombies run at me, it was hectic. glad i wasnt just starting lol 1
fuddbutter Posted 19 minutes ago Subscriber VIP Report Posted 19 minutes ago It's been fun! Would be nice if the loot was worth the bullets used on them all. Wipe day is going to be hectic!
Nach0 Posted 9 minutes ago Subscriber VIP Report Posted 9 minutes ago Really good update, much more zombies around monuments, noticed especially at Launch , it felt like they were attracted to noise from distance / surprised zombie attacks from all sides when collecting red / blue cards / definitely keeps my guard up , zombies outside base are doing damage to foundation xD it was funny to watch / ill all for it. Thank you
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