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Death

Staff
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Everything posted by Death

  1. The helicopter already spawns globally every hour. I've also added a signal onto the black market that players can use to call their own personal attack helicopter. See:
  2. The scientist and peacekeeper outfits have been added to the store.
  3. I've added a lot more items to the store. I also plan on doing the mass egg event soon.
  4. Changed Status to Fixed Changed Version to 10.28.19
  5. Death

    Helicopter Bug

    Changed Status to Fixed Changed Version to 10.28.19
  6. Changed Status to Fixed Changed Version to 10.28.19
  7. Changed Status to Working
  8. Changed Status to Fixed Changed Version to 10.28.19
  9. Changed Status to Working
  10. Changed Status to Closed
  11. Issue with the navmesh. Shouldn't be an issue after the upcoming wipe.
  12. Changed Status to Closed
  13. They take a bit to respawn. If they aren't there chances are a player beat you to it.
  14. Death

    Sign issues

    Changed Status to Closed
  15. Death

    Sign issues

    Not something on our end so I'll pass it off to FP.
  16. I have no plans on adding an additional VIP package. I will be adding more perks for subscribers in the near future. I am unsure what those perks might be as of right now. Update I've added a 10% discount in the black market perk to subscribers.
  17. We've implemented a similar system on our Survival and Scourge servers, however, Pure would be unable to have such feature as it is a vanilla server. See:
  18. We've implemented a new feature on our Survival and Scourge servers that allows players to collect mini and scrap helicopters using your salvaged hammer to redeploy later! Preview
  19. @wldirishrose68 We're going back to proc maps next wipe. See:
  20. I agree, all puzzles should be no-fly-zones. However, to keep core gameplay as close to vanilla as possible I have no plans on implementing such thing. Though, I'm confident Facepunch will eventually address it.
  21. Death

    /SILT

    Plan on adding this command back to sil soon. Update I've updated the command to work with our user group system.
  22. The helicopter icon is to give players warning that there's a helicopter patrolling. I do not plan on adding bradley back as mention above.
  23. I plan on adding private messaging in the future following the new chat updates. I have no plans on splitting chat up into global and local as it'll inversely just make chat seem dead.
  24. A native ignore command is coming to Rust within the next couple of months so I will be marking this as implemented only because no action is needed on our part.
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