Since Facepunch implemented a lot of the defining features of Survival it doesn't seem much different now of days but I hope to fix this soon by expanding on automation and replacing the zombie aspect with more challenging npcs at monuments.
This is a vanilla bug. Once the DB cache file gets so large, it stops writing to the main database. It's on my list to fix, but it's not going to be an afternoon thing. We'll have to bypass the entire image CRC system.
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