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Death

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Everything posted by Death

  1. I'm not sure why anyone is speculating. We aren't trying anything new here. We're bringing the server back to its original formula that has worked for almost a decade now. Trust the process.
  2. Disregard.. This may be a separate issue from the one I just fixed.
  3. Why are you maxing it out? I increased the limit to 20 to help groups. If you're solo you don't need that many.
  4. Pure will not have a donation store so not exactly sure how we'll make profit for our commercial enterprise
  5. This month, venture into eerie new monuments on our servers, specially crafted for a spine-chilling Halloween adventure! Halloween Bayou At the swamp's edge in the deep south stands a haunted house, where seekers of treasure meet their doom and join its spectral residents. Swamp Zombie Home Defying the Zombie reign, Kirran & Lifa stand firm, gathering trophies amid a swamp riddled with puzzles and hidden rewards.
  6. In a post-apocalyptic wasteland ravaged by an ecological disaster and warring Gasoline factions, navigate an island scattered with ruins, custom landmarks, and new terrains, battling not only looters and raiders but also the fearsome Sharks of the sunken city; equipped with bridges, ziplines, and flight transports, this map invites exploration, settlement, and survival amid a backdrop of desolation and faction warfare. More Information https://codefling.com/maps/gasoline
  7. There's a program on Steam called Rustangelo
  8. The only thing you'll be able to purchase from the cash store would be VIP and Subscriber. None of which will offer any perks other than the colored username. We'll work to implement some perk ideas suitable for a community server.
  9. If you want that kind of experience still, I recommend trying out our modded servers. Actual Pure is vanilla, as it has been for 5 years. It's only recently gotten the features you listed the past year after we were forced under modded.
  10. We cannot sell items on community unfortunately. Facepunch sees it as pay to win and has no interest in compromising for PVE.
  11. Admins will intervene if there are disputes. Damage is logged and admins will see which players dealt the most damage and therefore qualify for loot.
  12. As many of you may have noticed, our Pure servers have been on the decline lately, and that's mostly in part of it being listed under modded and being mostly vanilla. Most players who search for the experience Pure offers do so in the community tab. Because of this, we plan to bring Pure back to the community tab to reinvigorate player growth and bring the server back to its roots. In order to do so, we must ensure the server meets the community guidelines. This means we'll be purifying Pure to bring it back to its former glory and once again offer a Pure experience for players to enjoy PvE in once again. We'll be removing any unqualified feature on all Pure servers over the span of 3 months to give players and admins time to adjust. Have a look at our roadmap below! Explanation Before you dive into the roadmap, just know that our Pure servers flourished when they were 100% vanilla, and that was mostly due to our incredible admin team that stepped in and assisted players long before the implementation of the salvage hammer tool. While admins have no obligation to be your personal remover tool, they won't mind giving a hand within reason if one is available to help. Pure was our first-ever server and had maintained a healthy player base for over 5 years. While the player base now is pretty significant, the retention is pretty awful. The server peaks around 100 players on wipe and falls to about 40 after the first week. This is not good. This means we have quite a bit of players experiencing less than-ideal community presence for the majority of the wipe. That's the opposite of what our servers are about. That's enough of my rant! Please check out the roadmap below so there are no surprises. For our long-time Pure players I appreciate your understanding and hope we can deliver you the experience you signed up for long ago. Roadmap This is our list of planned deprecation of server features over the span of 3 months to slowly progress our Pure server back to the community tab, which requires a complete vanilla experience. October 5th Wipe Removal of instanced quarries, pumpjacks, and giant excavator. Removal of instanced helicopter and APC loot. November 2nd Wipe Removal of /sil and other sign artist commands for players. Removal of all server loot protections spanning containers, vehicles, and player bodies and corpses. December 7th Wipe Removal of the salvaged hammer remover tool. * Removal of portable recycler for VIP. ** Removal of the donation store. (Only memberships will be purchasable.) * With the removal of the salvaged hammer, we'll be expanding on the game's pickup system to enable pick up on all of the entities we can to reduce the burden on players. Foundation and foundation walls will need to be removed via tools or weapons. ** We'll work to implement alternative perks in the future, but as of now, the only perks would be the unique chat color to indicate that you've supported the server. We understand for many, that's not enough, so rest assured we'll find ways to reward you.
  13. We do not offer appeals for anyone who uses hard r. There's just no context where that isn't racism and, therefore, not welcomed in our community.
  14. This month, our servers are featuring a brand-new community-oriented monument as well as the return of a player favorite to spice up your gameplay! K+K Motel 1 This monument features a city-style building with apartments on every second floor, each equipped with energy splitters. The ground floor has a kitchen, waiting room, and reception with secure dropboxes. Apartments come with codelocks, 6 large storage boxes, and a toilet. A casino is on the top floor for entertainment. Cobalt Industries Starlight Reactor Cobalt Industries' abandoned power plant, codenamed 'Starlight,' aimed to revolutionize fusion power. The project struggled with safely containing superheated plasma, which led to the 'Numa' incident that destroyed site 19 and caused a 10-mile radioactive leak. Explore the facility using a Green Card, Blue Card, and three fuses.
  15. Embark on an unforgettable journey through Detroit: Irreparable Damage, a grim narrative set in a post-apocalyptic 2022 where mankind struggles amidst an environment torn asunder. In this forsaken landscape, looters and nomads are the new lords of the land, dominating what's left of civilization. More Information https://codefling.com/maps/detroit-irreparable-damage
  16. Changed Status to Closed
  17. Changed Status to Fixed
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