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Everything posted by Death
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Reduce amount of train cars able to be connected at once
Death replied to BWK_Mcdonalds's topic in Suggestions
This has been noted. Thanks for letting us know! -
This is already a WIP. We've been prototyping for the past week and hope to have it released within the next week. Your browser does not support the video tag.
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Pumpjacks were not nerfed. I'm not sure what the OP is referring to other than a slight nerf to processing rate of public quarries/pjs made in December.
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Changed Status to Closed
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This month our Elysium server will be featuring Chernobyl: Exclusion Zone! Discover a post-apocalyptic island with mutated inhabitants and altered laws of physics, where only the fittest prevail while exploring and surviving in this immersive environment. More Information https://codefling.com/maps/chernobyl-exclusion-zone
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No, it will be switched during the server's normal maintenance window and take about 10 minutes. It'll be seamless! We're currently live testing it on our Elysium server.
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Sometime during the May wipe, we'll be switching our servers from Oxide over to Carbon, a modding framework we've been working on to achieve better performance and stability running rust plugins. This does not require a wipe. Carbon will greatly improve server performance by leveraging the latest C# libraries, runtime patching, and dynamic hooks to reduce the number of redundant method calls which will not only greatly improve server performance but allow us to scale our AI to be more complex without the fear of degradation. During this process, we'll be rewriting all of our plugins to utilize the latest improvements offered in C#11 and the built-in systems Carbon provides to implement features more efficiently and, most importantly, more reliably. TL;DR We understand the vast majority of you may not understand any of this, nor the implications of the switch. So to make it easier, everything mentioned above will greatly improve server performance and reliability and allow us to implement more complex features and mechanics down the road. We'll also be rewriting our existing plugins utilizing all of the advantages mentioned above to improve server performance further.
- 4 replies
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- 12
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Changed Status to Working
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Despite the solid defense, we've concluded that the ban is the best approach in this situation, and it will not be lifted. Best of luck in your future endeavors.
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@TroYBesT We have an auto upgrade you can toggle inside the cupboard's inventory near the bottom. Click the resource icon to toggle between the different grades. @YetiBacklash There's a lot in the "pipeline" for Industrial. We're holding off until the network ceiling issue is fixed by Facepunch which should be next update.
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Indeed, you do have freedom of speech. But now enjoy the freedom of consequences
- 2 replies
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- 10
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Changed Status to Released Changed Version to 4.9.23
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Changed Status to Closed
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Changed Status to Released Changed Version to 4.9.23
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Changed Status to Fixed
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Changed Status to Working
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Apologies, we weren't aware we needed to specify a rule not to hold a swastika flag in your profile picture. We'll take note of this. However, this violates our no hate speech and political messaging, reference or not rules, so sadly the ban remains.
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As mentioned we're working on a launcher instead to make it easier to find and connect to all EZ servers as well as provide tools to solve frequently occurring issues.
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If I have time before wipe I want to give a go at implementing a thumbnail system to prevent from having to download all the skins in order to see them on the shop.
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A new update has been dropped thanks to your feedback so far! Thank you - Search context now goes to default when no value is provided or contains white spaces. - Fixed search context defaulting when using thumbs up or using pagination buttons. - Added local blacklist to exclude items with static skins that are not supported atm. Radsuit, water gun, torch, etc...