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Death

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Everything posted by Death

  1. If upkeep is implemented, it will be below vanilla, likely what our Scourge servers used to be, which was 70%. So the cost would not be as much as you'd expect. Also, if we do decide to implement upkeep, it wouldn't be something we'd do overnight. There would be, at minimum, a month's heads up in advance.
  2. You can add enough resources to your cupboard to offset decay for the entire wipe, assuming your base isn't massive. Even then, you can use pipes to pipe in additional storage. The underlying argument is a bit invalid since we already have the 1 week inactive purge, so that would get you long before vanilla upkeep would.
  3. Absolutely. This change is not a fix-all, rather a step in the right direction. Balancing requires time and isn't something we like to do all at once as it can be a bit overwhelming to players.
  4. The concept of Pure is to be a vanilla PvE with a few adaptions to counter PvP mechanics. Rust has greatly evolved since then, and I think it's time we do the same. The server has suffered quite a significant dip in player base, and the numbers dwindle only a week after the wipe.
  5. The inception of no decay on our Pure server came about long before the new upkeep system, when players had to open a door on their base every 24 hours to prevent the base from decaying. With the new upkeep system and the ability to stash resources in your cupboard to prevent decay, I feel it's time we reconsider this "perk" being removed in favor of a more vanilla experience. This change would work to naturally keep the base size more moderate without imposing any hard restrictions on doing so. That's the best approach in my opinion. But that's mine, and I'd like to know yours! If you vote on the poll and have a minute or two to explain why it would be greatly appreciated
  6. Death

    Quarries Bugged?

    Changed Status to Closed
  7. Changed Priority to Low
  8. This has been noted. Thanks for letting us know!
  9. This is already a WIP. We've been prototyping for the past week and hope to have it released within the next week. Your browser does not support the video tag.
  10. Pumpjacks were not nerfed. I'm not sure what the OP is referring to other than a slight nerf to processing rate of public quarries/pjs made in December.
  11. Death

    Auto fill

    Changed Status to Fixed
  12. This month our Elysium server will be featuring Chernobyl: Exclusion Zone! Discover a post-apocalyptic island with mutated inhabitants and altered laws of physics, where only the fittest prevail while exploring and surviving in this immersive environment. More Information https://codefling.com/maps/chernobyl-exclusion-zone
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  13. No, it will be switched during the server's normal maintenance window and take about 10 minutes. It'll be seamless! We're currently live testing it on our Elysium server.
  14. Sometime during the May wipe, we'll be switching our servers from Oxide over to Carbon, a modding framework we've been working on to achieve better performance and stability running rust plugins. This does not require a wipe. Carbon will greatly improve server performance by leveraging the latest C# libraries, runtime patching, and dynamic hooks to reduce the number of redundant method calls which will not only greatly improve server performance but allow us to scale our AI to be more complex without the fear of degradation. During this process, we'll be rewriting all of our plugins to utilize the latest improvements offered in C#11 and the built-in systems Carbon provides to implement features more efficiently and, most importantly, more reliably. TL;DR We understand the vast majority of you may not understand any of this, nor the implications of the switch. So to make it easier, everything mentioned above will greatly improve server performance and reliability and allow us to implement more complex features and mechanics down the road. We'll also be rewriting our existing plugins utilizing all of the advantages mentioned above to improve server performance further.
  15. Changed Status to Working
  16. Despite the solid defense, we've concluded that the ban is the best approach in this situation, and it will not be lifted. Best of luck in your future endeavors.
  17. @TroYBesT We have an auto upgrade you can toggle inside the cupboard's inventory near the bottom. Click the resource icon to toggle between the different grades. @YetiBacklash There's a lot in the "pipeline" for Industrial. We're holding off until the network ceiling issue is fixed by Facepunch which should be next update.
  18. Indeed, you do have freedom of speech. But now enjoy the freedom of consequences
  19. Changed Status to Released Changed Version to 4.9.23
  20. Changed Status to Closed
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