Jump to content

CypherXP

VIP
  • Posts

    43
  • Joined

  • Last visited

Posts posted by CypherXP

  1. try this >>
    in console type:-
     

    bind o ~renderscale 0.5;renderscale 1

    or another unused key you want instead of O.

    The tilde ~ is important as this makes it a toggle bind, pressing the o key once bound like this will toggle between renderscales of 1 and 0.5

  2. I think it would be handy if there was a page on the website that people could be referred to (and/or as a resource for admins/players) that lists all the people who have been auto purged for (Currently 7 days) inactivity.

    So people can go there and have a look first at that to see that their base is missing due to purge and at least know why (not that it would make some people happy anyway).
    Then if it wasn't due to purge they could follow that up with an admin investigation (where possible).

    I was thinking this could be fairly easy to automate if the purge system has a log.

    Thoughts?

    • Like 1
  3. A small but great feature was when cooking fires/furnaces etc worked out how much fuel you needed and automatically added the right amount.

    With the new UI and removal of said feature I have now got people throwing a whole stack of wood in to cook something and it just stays on, burning all the wood.

    Can we somehow bring that feature back? 🙂

    • Like 2
    • Love 1
  4. 2 hours ago, Cartmon said:

    britney spears GIF

    https://steamcommunity.com/sharedfiles/filedetails/?id=2815867265

    Another collection with various kits, and rp skins for clothes and deployables.
    Some good reactive target skins, combined with the skins from the previous collection, it'd be amazing to see the kind of CoD training course set up someone could make, shoot the hazzie to gain a point, shoot the fresh spawn and lose a point etc.
    A whole bunch of western themed skins for desert builds too, sheriff outfits, saloon doors etc.

    I can totally see admin events where you are all wearing that faceless guard suit ... 😉

    • Haha 1
  5. The instancing only goes so far, 2 HV rockets per person to meet the min dmg requirement + 0 dmg required by summoner = 4 players max per brad.
    It takes 7 Hv to kill brad. so 1 Hv rockets worth is needed to finish.
    That's if no-one else is trying to "tag" brad at the same time outside of the person / group taking Brad.
    If anyone else joins in it means more people are not able to meet the min damage requirement and no-one gets loot bar the summoner or the lucky person able to get 2 hits.
    Thus, some etiquette is required and an announcement would help.

    Bar that it's confusing sometimes if a Brad is a summoned Brad or a natural Brad. (For purposes of working out if it's "ok" to land hits on it or not)
    It's generally considered rude to try and damage privately summoned brads if you are not explicitly invited.

    • Like 2
  6. Change it so that twig costs something unobtainable for upkeep costs, so it will decay as you cannot provide the item for upkeep? (i.e Sticks)

    This would allow building the starting shape for upgrading and provide some prototyping time but would not allow the base to survive unless upgraded beyond twig.

    No more twig mega bases.

    • Like 2
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.