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nautilus1104

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Everything posted by nautilus1104

  1. What are the requirements or I guess what are you looking for in a potential candidate would be the better question?
  2. I only play PVE or zombie servers from EZ. The starter package was just an idea that I had more for PVP than anything. Wasn't sure about the logistics for BPs or adding things to store just more some suggestions since some people would more than likely go for some of it and it would help with income for keeping the EZ servers going strong. Thats all. Wasn't meant as complaints or critiques of whats buyable. The scrap amount varies by server and loot. I noticed that on EZ PVE it was relatively high and it was quite high on the EZ zombie server but the loot tables were adjusted to expand them (really enjoy it getting food and random high end stuff) and since it is quite a bit lower. Was just thinking that going after Brad or Heli would be fun once in a while. Have had some great help from some of the others online for gearing up once or twice this year but 90% of the time cant touch either. I wonder if maybe an upcoming update or mod might add something in the middle so instead of scientists and animals (+zombies) being say at 30 % difficulty and then going to brad or chopper at 100%. Something like a scientist in a jeep with a machine gun or that. Still can kill you if you are not really careful but doesn't take such a huge amount of pounding and has loot accordingly. Again, no complaints whatsover about the game or especially the EZ servers (Death and the other admins rock!), was just offering some ideas more than anything.
  3. Just wondering if you would consider adding jackhammers and chainsaws to the store. I have daily airdrops from VIp and Ive still never gotten either and by the time I can buy them in game its the end of the month. Preferably not too expensive but I would def be first in line to get one each month if affordable ($1 or $2) Also, have u ever thought of having cheap, starter bundles either with VIP or separate (ie Tool bundle with jackhammers and chainsaws/build bundle with 10k stone-wood-metal frags-door openers). yes we can grind for them in game but especially for PVP or zombie servers, you don't always have time to grind b4 getting stomped/swarmed so if you could drop $2 for some materials and have a base built quickly, might be attractive. Also good for if you have to start mid way thru a wipe, and you can get caught up a bit. If it was possible to pay a fee to have our BP roll over thru a wipe (probably more like an admin keeps track of what BP we have then adds them back once we log in after wipe ). More for casual players like myself. Mostly because for me, I'm on a few hours a night but don't get to unlocking the end game stuff till the last week before wipe and sometimes not even then (ie rocket launchers/good ammo/rifles) so if someone could pay a small fee, then have their BP roll over thru the wipe, then they could have the chance to actually go after brad or take down a chopper. Last but not least a "gag" gift so to speak. When u buy gifts for everyone currently online having it give 25% or so something unexpected or underwhelming (1 piece of wood or 1 fish or 1 rock or 100 pickles or 100 t-shirts or 100 seeds or a poop emoji stuffed pet instead of a pookie - basically really low amount of useable stuff or loads of stuff most people will never/rarely use).
  4. Just a few fun ideas. Don't know how hard they'd be to implement as I have no idea about coding for actions. And lord knows Death spends weeks every month fixing stuff so it still works after each "Update" but thought one or more might really make zombies more exiting, not necessarily much more difficult, just more fun 1. Something fun may be to add a random chance (maybe 10-20%) that the zombie will simply stand back up and attack so you have to kill them again? Itll scare the heck out of people if they aren't paying attention . 2. Also if they spawn more often by player homes just like monuments which'll make it more interesting when trying to build? Maybe link it do distance from tool cupboards? 3. How about if the zombies had very small amounts of radiation so if you get swarmed u also have that to worry about? 4. Undead Dogs? (can add glowy eyes to wolf one?) Have them roam in packs? 5. Possibly a timer in that the longer a zombie is active, the stronger its stats (base + x per day not killed) so if you are out in the far reaches of the map you may encounter a much stronger one. Or even just make them all progressively stronger as the month goes on (at beginning base each week add 10-20% to stats (so either half or just less than double the strength by the end before the wipe. 6. Also a small chance to spawn a zombie when destroying barrels/opening crates 7. .....even more fun a random chance to spawn a zombie in your base once larger than a certain size or when u have lvl 2 or higher bench (which would imply you have better gear to survive finding one in your base all of a sudden)? 8. Soldier zombies - 2x as strong or even 3x but have better loot table (like military boxes vs basic wooden ones when u open them) - keep them by large monuments, HQM mine, basically areas youd frequent more as you have at least some gear? and one non zombie issue, you have stocking on the site to buy, and lord knows ive gotten enough from free gifts but they have never, ever given me anything inside them. Is that a glitch or am I just not using them properly when i hang them above stone fireplace. Also a question, is the level of loot linked to the level of bench you have? i always seem to get better loot towards the end of a wipe from basic crates/drops once ive built my lvl 3 one.
  5. its really awesome. Theyve done a fanstastic job. I wouldn't be surprised if they had to plan something this nice out b4 building
  6. Not a complaint at all, just a question. Just wondering if it was possible to change the loot table for the NPCs we currently have? It seems similar to simply breaking open the steel drums dotting the landscape. Maybe giving something like random small amounts of resources or ammo or very very low percentage weapons similar to the percentage for elite boxes or some slightly less common blueprints? Its fun to fight them, just doesn't seem like the risks=rewards especially right after a wipe or for new beginners who most often don't even have a gun (even VIP I didnt' get a gun from an airdrop till my 5th or 6th one...maybe my luck is just bad). I did hear somewhere that the other NPCs you guys actually want to implement are still bugged so I Def look forward to those at some point down the line as well.
  7. 5k maps? how big was one prewipe? seemed quite large, maybe not for 100+ people all building multiple houses but def lots of room to maneuver outside of near monuments. If it is an issue, maybe restricting the number of homes to 4 or 5 would limit how many of the little ones that pop up everywhere that are a single cube with walls that dot everywhere. I'm quite happy with it the way it is but if others find it an issue, maybe that would help?
  8. prewipe is awesome. got to carpet bomb npcs (wish it could've been a field full of bears tho lol) and see what the island looks like from 5000ft up (really pretty at daybreak btw). Def going to take part in next one...and one after that...etc Thanks!!!!
  9. nautilus1104

    Thanks

    I've only been part of this server /VIP for a month and it is by far my favourite (I play survival PVE...or pure PVE...lol not sure but def PVE) The mods aren't overkill and the community is great. And the VIP rewards are well worth it. My biggest like for this server tho has to be just how active @Death and the rest of the admin are. They are always quick to help and their extra activities (suicide tower/bradley masses with a spot to watch) are loads of fun. So just wanted to say thanks for making this as fun as possible for us!
  10. if you limit the build height too much, good luck with chopper battles. You could reduce the resolution or maybe draw/visible distance if thats an option.
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