This is a fair concern but from my experience the people who do all of these other events are also killing Bradley when they can anyways. As for abuse I don't see much in the way of an issue as a large a majority of people are kind enough to forgo killing Bradley if someone else asks. I feel and indicator or some sort of notification would give a point to start a conversation between people as to who is interested in killing it, which would also help avoid my original issue of people not saying when Bradley has been killed. On the topic of living near launch, it's hardly practical in my opinion for everyone who wants to kill Bradley regularly to build a base near launch just to listen for C4, that takes away from playing many other parts of the game if they need to sit in their base listening for explosions. Like I said, I understand your concern but I hope you can see my perspective here.