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PyroMonster

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Everything posted by PyroMonster

  1. I was told by an admin to report this. When purchasing a heli signal the caller is not guaranteed to loot the crate. In groups, if others that were involved get to crates first they disappear leaving the caller with nothing. This has been on going, causing arguments about extra people joining because the caller gets robbed of any reward. Faqs state that the caller should be able to loot crates regardless Bradley works fine and caller does get loot all the time. This happens on US survival can not speak for whether other servers have this bug
  2. So far I had a small furnace skin with a purchased official skin and a electric furnace with a twitch drop skin. Both items were crafted with the skins but just tried using workshop skin & it also lost it skin So far it seems to be those items. Only other items I tested were large storage crates. They retained their skins Will post other items if I come across them
  3. Skins disappear and go to unskined default state after being picked up with salvage Hammer. Us survival
  4. Would be nice to have the satellite loot instanced on Modded servers like the GE supply drop to the people that call it considering they put in all the effort to call it and it would be a shame if someone did that only to have a person near the crash steal all the loot and they had nothing to do with getting all the supplies together to call one.
  5. Good catch Kr6ssy, I didn't even think about how the sulfur would go through the TC when its not able to go in there.
  6. Yeah I'm not a fan of this idea, I like the/rec perk. One of the reasons ai play on this server. It has helped me out many times. As far as "magic" goes and things wanting to seem more like realism, let's face it this is a video game we are talking about. You can only make it seem so "real" a few things is no big deal.
  7. There are already homing beacons for the 3 quarries, hopefully there will be homing beacons set for where the 3 PJs are. So I have never used the public quarries but I'm assuming when it says STONE Quarry , HQM quarry etc, that those particular quarries only give those specific items. If thats the case then I would think going over the level 10 that the quarries have now OR the quarries having greater yield than what they have now for each level, to simulate what it would be like to have 2 or 3 personal quarries. As it stands right now if you have 2 quarries you get all 4 items at lvl 10 so that's double the return, where if you only have 1 quarry that gives 1 item like stone, only going to a lvl 10 would only give 1x the product unless each level was greatly buffed. So if the quarries could be possibly like the way Death was suggesting wth the PJs that would be fantastic too.
  8. Shhh.... lol Thankfully, cause /rec & the no wood in furnaces, is 2 of the perks that I love the most and why I like this server better than others because of those. I am thinking though of others who purchase tons of PJ's monthly, that supply the server with fuel and we are thankful that they do. They run like what, 5 or so lvl 20 Pjs, which I'm sure a lot of support goes to the webstore for that. With this new system they would be limited to 3 lvl 20 Pj's, which means less fuel for us but less revenue for the server/webstore. So would these Pj's possibly go higher than lvl20 to compensate for that?
  9. Got ya, ok thats cool, sounds even better. Edit : not sure why it only quoted the one word lol Fixed it.
  10. @Death So kind of like a drone station where it picks it up and brings it back?
  11. So the PJs that we have earned in Playtime rewards, can be used to lvl up the public PJs? I would also like to know about this hopper station placement, we just slap it down anywhere near the PJ & quarries, or will it attach to the quarries/pjs? Also how will this hopper receive the goods from the public monuments & how does it transfer without piping? I'm not thrilled about this change, but if the hopper thing does stop me from having to constantly go back & forth & the monuments are upgradeable, then that saves it for me, but without those.... I am not a fan of only being able to just buy quarries from the webshop. The PJs are fine but having quarries be exclusive as well would be pointless to even bother, since a lvl 1 quarry gives you nothing, And I can't afford to do both never mind leveling them with cash, and without quarries, it kinda loses my interest to play as that is my main thing. (Suggestion) Also I know could be a long shot but I have always been a fan of virtual quarries & Pj's. You would still need to buy the Pj's & quarries to lvl up the virtual ones, so Pj's could stay in the webstore & quarries in the BM as usual and nothing changes there. Plus no need for making another entity to transfer stuff cause it right there with a command, nor does it take up land. I think people would like this more
  12. Can confirm that my time is advancing. Can not speak for others if theirs is.
  13. July 22nd /23rd 9pm PST 12am EST Seem like after the US SURVIVAL server roll back in the early morning play time rewards have been having issues. Playtime rewards reset and there have been reports in chat that playtime rewards are not showing correct hours. And some not advancing at all Mine at 930pm showed 11.3 hours when it was only 30 mins after weekly reset. Not sure if time is advancing after that. Will see what happens on the hour and report back
  14. The FPS drop is behind the wall & TC I am facing
  15. SO I did mention this in help on discord, but will make it official. So there is a small circular area on the map that was there right at wipe BEFORE any building took place., that gives a MASSIVE FPS drop. I ran through it & it put me down to 2 FPS & I could barely move. It seems to be in one exact spot everything else around it is fine. I put a tall Barrier wall right where it starts to let people know. not to walk there. Maybe some kind of Memory leak ? I have marked on the map where is is for you , you can see where I am standing with marker.
  16. Tp requests and trade requests not working, not sending. Placed bag do not show up in home. Some bags do but others don't. People reporting not being able to click on bag to.tp Those that can Tp receive long delays This as of wipe June 4th
  17. Worked out that by adding WB upgrades it stops the range of the WB and you have to bonk the wb and replace without upgrades
  18. Range of workbench isn't throughout floor of base you need to stand in right front of it to make stuff
  19. The server Challenge on the challenge board is displaying the wrong amount of time left. This month had 5 weeks but the challenge board only recorded 4 weeks therefore causing the timer to reset on April 30 back to 4 weeks. The challenge board remained the same but those who were saving claiming for it to go into pouch won't happen till another 4 weeks. So 2 months of the same challenges. Picture posted is from May 1 2026
  20. until

    My Gingerbread Fox Name: Pyromonster Grid: Q14
  21. I would love to see static lootables in US SURVIVAL, like they have on Elysium. I think it would make things more interesting and get people outside of their bases more, if we had everything like cardboard boxes, cash registers, pots , static cars etc, lootable. Keeps things interesting and gives more things to do and look at rather than just sitting in your base and farming.
  22. I would like to see this changed out to. Poker table is such a useless item that I don't need a bunch of.
  23. When trying to buy at the drone station from a npc vendy it keeps saying "this drone station is full even though nothing is in drone inventory. Only lets you buy in tiny quantities like 3k at a time. Rather than what you would like to buy. Where before you could buy a larger quantity and it would be all in one large stack.
  24. You had me at Amusement Park.
  25. Beehives for sure
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