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DeadPlant

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Everything posted by DeadPlant

  1. we had an issue on EU Pure where heli agroed on a player while they were inside their base and they were killed. Heli still stayed in the area and continued to fire on the base destroying most of it. while still in the area, it agroed on another player who was also inside their base but was not heli safe and it was destroyed as well. While this was happening, another player was hitting heli from their tower but weren't able to get it's attention. The one time it did go to the player that was trying to take it, the heli made a single pass at their base and then flew back to the area where the original player was killed
  2. if you are falling from a height that would normally kill you but you F1 kill before hitting the ground, when you respawn you still die from fall damage. Louis asked me to test this on him and this is what showed 12:32 AM Louis was suicide by suicide 12:33 AM Louis was killed by Fall!
  3. @Death is the fix going to be in the next release because it's still happening as I described it
  4. I was just going to add to this because there is additional information on this. If you are standing on the moving arm of the excavator while visible and with noclip off, go invisible and then noclip and you will move with the arm no matter where you go. In addition to that, even though you will have the invisible icon, you can be seen by other players. to correct it, I went visible again and that stopped the movement
  5. when activating ubertool, if you are scrolling through your active bar (i.e. using your mouse wheel) and you have an item that is not a usable item (scrap or metal frag vs a gun) you still see the display box for the last ubertool item that was active. in the attached picture, I have a weapon light attachment active but it is still showing the hammer display box. If you scroll over to a usable item or turn ubertool off, it does clear
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