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Chinaski

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Everything posted by Chinaski

  1. Ever since I started playing Rust, I've hated how loud the fire places are. I'd love to place them throughout my base, but I usually never even turn them on, because of how annoying their sound is. I know this is a ridiculous suggestion, but an ability to lower their volume would make me a happy boy. Please consider. Keep up the fantastic work. Your mods have all been incredible this year, especially picking up helis, auto-upgrade TCs, black market, the new welcome screen, different attack heli levels, and the new fishing action. Too many to mention! -Chinaski
  2. My bad. I see now quarries start out at level 0. Everything is working fine.
  3. I wanted to test how much difference a Quarry level 3 produced, so I purchased 200 sheet metal from Outpost and upgraded one of my quarries twice (US Survival) Unfortunately, my quarry remained at level 2. I don't want to be reimbursed or anything. I just wanted the devs to know a double upgrade didn't work for me. Will purchase more sheet metal and try again. -Chinaski
  4. Hooked the pressure pad/door closer combo up to all my doors and didn't hook up any power to them. They work fine without it. Not sure if this is a bug or a mod. US Scourge. -Chinaski
  5. Sorry. I accidentally hit return. I have many hours logged on the US, AU, and EU Survival and cannot recall a single time when I received caps for playing time. My caps have been very stagnant on all three servers. Seems they only come when I collect gold coins. This is also the case on the time I spent on AU Scourge. Wondering if this is just me or all RustEZ players. Thanks.
  6. Lights were mine. It was in my base. Thanks.
  7. I used exactly 600 5.56. The heli kept going into the death spiral, then correcting itself, and continuing to attack.
  8. Coffeebeanbaily and I just called in a heli using the attack signal (5K caps) It flew away and we were unable to aggro it, though we hit it four times with L96s as it flew off. A complete waste of caps. This was on US Survival -Chinaski
  9. One more note, Death. It's not the original flames that do harm, it's the flames that randomly spit out. Thanks.
  10. I was switching bases on the EU Survival server and went to remove a bed I had given a friend with the salvaged hammer. It would not budge. I also tried removing the lights hanging on the ceiling, and they could not be removed either. This was done after I had removed the tool cabinet, which may have had something to do with it. I have yet to remove the base, as I was going to have an admin zap it away. I understand that being unable to remove a bed you give away could be a thing, but the ceiling lights should have come down, no? -Chinaski
  11. This was on US Survival
  12. I was basking in the flaming glow of a freshly killed Bradley tank, and its flames killed me. The flames for heli/brad have been harmless the past few wipes, so I'm not sure if this is a bug or was changed by RustEZ. Thought I'd report it, in case this is not an intended switch. -Chinaski
  13. I went back 2 minutes later to shut down the same quarry, and it had 2,200 hq ore in it already.
  14. Umm yeah. I just rechecked one of my HQ quarries and it had 2,400 HQ ore in it. I feel too guilty that they are producing so much, so I am going to shut them all down until this is fixed,
  15. If someone would like to do the math, each of my quarries used 10K lowgrade. In that time my 1.3 HQ per minute quarries produced over 5K HQ ore, and my 1.2 quarry produced around 4,800 hq ore.
  16. Incidentally, the amount of stone produced by my quarries was normal. I am playing US Survival
  17. I just checked a sulfer quarry and it had over 30K ore in it since yesterday. Impossible. I proceeded to check two HQ quarries and both had over 5K ore in them. Way too much. Should only have had arounf 1,200 HQ ore in them at the most. I am sure my 3rd HQ quarry will render the same results when I check it. These amounts are way too high. Now that I think about it, my refineries (which stopped from reset) also had too much crude piled up in them. Not sure what caused these bugs, but I ain't complaining. -Chinaski
  18. A well-fed horse should live for 5 days. I've tested this with a new horse. I've lost over a dozen horses since the wipe. I have a stable and keep them fed. Seems I can't keep one for more than 12 hours, regardless. My neighbor said he has had the same problem, and was disappointed because he outfitted his horse with armor and horse shoes. I am playing on US Survival -Chinaski
  19. Hey, Death. Colonel Cony just showed me how you can choose the material you want to upgrade to. I had it on wood, I think. I switched it to sheet metal just now and it's working perfectly. I guess by having it set to wood, was the thing downgrading my base. You can wreck my base. lol I don't give a crap.
  20. I filled my TC with wood and stone and hit auto-uprade. Occasionally, one material would run out, and I'd add more. Very large base started as 95% thatch (I upgrade some parts to wood), and I allowed auto-upgrade to do most of the work. I supposed you'd have to build a massive base from thatch and occasionally allow one material to run dry, occasionally refilling. If you'd like, you have my permission to test anything you want in my base. It's possible this downgrading would happen again if I put wood in my TC. Feel free to mess around.
  21. Sorry, I am playing on US Survival. Also, I just went inside my base, and nearly all of my first two floors had downgraded back to wood. Numerous supports on the upper floors also keep downgrading to wood.
  22. Hello, RustEZ The auto-upgrade feature has been reverse upgrading my base (downgrading) from stone to wood. I kept wondering how I had forgotten to upgrade these sections and finally upgraded everything to stone by hand. Only now, I realized that there's something wrong. I know for a fact that this entire section of my base was stone. I'm not imagining things lol. Thought the devs might want to know this. For now, I'll remove all the wood from my TC. -Chinaski
  23. Hey Death, I put 2,600 HQM in my TC to see if it would upgrade the sheet metal, and it began upgrading instantly. I could see the HQ disappearing from the TC. Meanwhile the wood is still wood. I'm going to upgrade the wood manually to sheet metal, and I'll only have armored upgrading left. I think the fact that I build those wood walkways last is the reason they weren't upgrading. Not sure. Later, -Chinaski
  24. Thanks, Death. Like I said, I think the size of my base is what is causing the long delays. Update: It's been 5 hours. and my wood has still not upgraded. Last wipe, the auto-upgrade mod worked flawlessly. Auto-upgrade has been on the whole 5 hours. I'm going to move my TC out to that area to see if that gets it to kick in.
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