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Darktweets

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Everything posted by Darktweets

  1. In the game, there are certain materials you cannot craft. Tarps, Tech Trash, Sheet Metal, etc. Resources: --------------------------- Fastest way to get tarps is Bandit. 30 scrap gets you a large planter box, recycle it to get 1. Fastest way to get sewing kits/rope is through the gloves found in Outpost. Recycle them. Fastest way to get tech trash is through Bandit. 2 medium batteries, and recycle them for 1 tech trash. Night goggles = 1 tech trash 2 solar panels = 1 tech trash Sheet Metal, Rope, all the basics can be found inside of Outpost. Empty Propane Tank, Gears, Metal Blades, Metal Pipes, Metal Springs, Road Sign, Sewing Kit - These can all be learned through research table to create in the future. [takes a tier 3 to make usually] Mining Quaries [when recycled] gives you wood, metal frags, sheet metal, and gears. Recycle the sheet metal into HQM and scrap, and you can place a Vending Machine instantly. Sell the excess frags to get scrap at Bandit. Survey Charges [when recycled] will give you LGF, Gunpowder, Cloth, and Frags. Recycle 10 to get enough to drop a bag, or start the process of powering a PJ. DO NOT ATTEMPT TO RECYCLE A PUMPJACK. Its 'icon' in the inventory is the same as a small stash. a level 10 PJ will turn into 10 cloth. Any type of meat, plant fiber, horse dung, or pickles can be placed inside of a composter to create fertilizer. Pickles is Fastest. Horses can eat pickles to increase stamina/stay alive. Short on scrap, but near a river? Corn can be sold for scrap at bandit. Farming/Water: --------------------------------- Salt Water Perfection: 3 Water pumps into 1 Water Purifier will give you unlimited fresh Water. Using a Water Combiner, take the flow from each of the Pumps to combine into the Purifier. The Purifier output will create a never-ending cycle of fresh water. The Water Pumps & the Water Purifier, since they're powered, are Fluid Pumps "you need a pump for this connection". You can connect multiple sources of water to a combiner, and then daisy-chain your sprinklers. [9 pumps to 3 Water Purifiers to 1 main output will give you 36 water output = 18 sprinklers] If you know that you're only going to do 6 sprinklers at a time, place a Water Barrel at the start of the water, so that if for any reason there's an issue, the barrel will continue the water for an extended period of time. Light Source: Placing 4 planters in a square, you can place a single light in the middle and get all 4 beds. Water Retention: Placing a sprinkler next to that light will also get all 4 beds. Heating: Heaters work off a sphere 1-grid outwards. So Placing them at head-height on a wall between 2 planter boxes will allow you to heat the floor above and the floor below. [and 1 box/foundations out] . Green Cards found can be sold at bandit for scrap. If you have the time, and you want to get gunpowder fast, go to Outpost, purchase 100 smoke grenades, and recycle them. You'll get enough gunpowder for bullets, and metal frags to make the bullets with. Fish Traps can be piped. Hobo Barrels give 27k charcoal for every 30k wood [but take 3 days to burn]. Refineries can burn wood faster. Press 'H' and slide your mouse across your inventory to pick up multiple things at the same time or place them in a box. To change the color of your wires or hoses, hold the R button while the wire tool or hose is selected in your hot bar. Want a good spot to land at night, but don't want the hassle of seeing it all the time? Set up the disco floor to a remote/smart switch. Link your Phone through Rust+. When you're coming in for a landing, activate the smart switch, and you have an instant landing spot colored by your choice. To have a never-ending chain of Deluxe Christmas lights, have a bunch in your inventory, and put one in your hotbar. when it gets down to zero, move a stack into the one in your hotbar. now you can continue your lights, but only spend 6 power to do it. [courtesy @OnlyAmanda] You can fish in a pool. Bonuses include having a boonie hat and sitting down. So if you put a boat in a pool, and then fish from it while wearing a boonie hat, you get the bonuses. [which means a backpack filled with cool stuff] Having an issue with people stealing from your large water catchers? Put up a foundation around them, chain link the fences. Can't get in. 9 Large Water Catchers will give a never-ending sprinkler system of 12 water to any location [make sure to put up a fluid pump before the combiner] 1 Solar panel, 1 medium battery, 1 Electrical Branch, plus a fluid pump [and light if you want], plus a TC, will create a 1x1 that you can daisy-chain a water supply to. Place the Solar Panel on the roof, hook it to the battery, battery to the Electrical Branch... If you're wanting to use more, 3 solar panels into 1 large battery, which can then daisy-chain to the electrical branch per 'water station' can power up to 30 stations [without the light] 3 solar panels into any large battery will give you an input of 150 power, output of 100. So your battery is always charging, even when it's putting out 100 power. Use Root combiners on batteries to combine into one mass power outlet.
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  2. Don't know about anyone else, but a bunch of people on #US-Survival were talking about how difficult it was to see the notifications pop up, for trades, tp requests, even that a garrison had spawned, because of the location of the messages. Others mentioned that as the result of pile-up of messages, that occasionally their game would crash. So I'd love to open a topic of discussion [as well as make sure admins know to read the chat logs around this time, last night, to read the comments and feedback regarding the current issues presenting players who are among the top heavy users of the system.... and see if it's not just US-Survival that's having the issues.
  3. Right There. Explains it all. Just quit making accounts on a server. Please. Thank you.
  4. Just wondering if it would be possible to 'buy' 10k of wood/stone/frags/hqm as a bundle or something on the store. Maybe a 'jump in kit' which might also contain a door, food, TC, lock, clothing, bow & arrows, bag... flashlight.
  5. I've seen plenty of individuals who have been given exceptions, or warnings. [you can check back into other bans in other locations, going back several months]. Unless it was an outright racist language used, in which case, the moderator or guide for that server posts the information including the rules, a variety of links to establish what isn't allowed, and so forth. I cannot comment on what I do not know anything about, but I would ask for his appeal to be reviewed or given a more definitive reasoning so that others might learn from it. I reference another situation here: https://rustez.com/forums/topic/4593-autobanned/
  6. There's been a growing interest of a variety of things to do for people on the last hours of wipe. I was wondering if admins might get into some 'interesting events'. like a wave of animals, or zombies, or maybe scientists. something that might give people, in those last few hours, the knowledge that they, too, could participate and join the world in defending against. XXXX .... or a 'race with serum' - you and three of your friends must get the serum to the main hq by XX, first team to finish gets a prize of their choice for the next wipe. Just something that might make people want to watch, or join in....not PVP event, but something where teamwork matters. Ala Mad Max or Deathrace 2000
  7. I would really, really like to see something implemented about heli towers and the direct closeness to quarries, PJ's, or any other implements of other players bases. its a hard thing when you build in an unclaimed area, have other people build there too, only to have some guy decide a heli tower is just what the doctor ordered... Because when that heli lets loose with its rockets, if it misses the tower, it continues onwards to hit whatever might be in its way...like a bunch of PJs, Quarries, or other bases in the area.
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  8. There's your problem. Right there. What you consider 'harmless goofing around' is what those of us who play on these servers consider negative, with a zero tolerance policy. That you've read and agreed to. But you decided to get inebriated and play a game that you knew that restrictive rules to begin with, and then you complain because you broke those rules, and blamed it on the drink? I wish you well in your future endeavors... maybe you can find a server that you can get drunk and tell jokes on. But this isn't one of them.
  9. So, when I click on the upgrade for a level 10, it says 'production = 100 consumption = 10' .... lvl 1 production = 10, conumption = 1. So a lvl 1 over a 5 minute test consumes 30 LGF and produces 30 Crude. lvl 10 over a 5 minute test consumes 300 LGF and produces 300 Crude. that doesn't appear to be a production of 100 and a consumption of 10. [or a production of 10 and a consumption of 1]. I would expect for a 5 minute test for a level 1 to produce 30 and consume 3. or for a 5 min test for a level 10 to produce 300 and consume 30.
  10. Logged in and reset everything, including PJs and pipes. Somehow, it worked, I'm now getting 35-50k/day of LGF. I'd recommend others do it as well. even works offline. Cini logged in with nothing, redid his PJs/Pipes, and that seems to be working as well.
  11. Yeah. definitely not happening. I did go through all my pipes/refineries/PJs, and discovered something - somehow, several of my pipes/refineries were 'factory reset' - the filters didn't have anything in them, and more than a few refineries were fully loaded with crude, while others were completely empty. Mentioned it to moderator/admin, but I figured something should be said here. Check your pipes to see if the standards you set them up at the start are still working. The missing fuel might be collecting without your knowledge in a refinery.
  12. I'm running a level 10, a level 5, and 2 level 1 PJ's. They're currently not producing enough to cover 3 Level 10 Quarrries and themselves. Last wipe, I ran 3 level 5 PJs, and 3 Level 10 Quarries. I had a surplus of about 30k LGF a night or more. [including keeping them filled]. I've been told by moderators that there is an issue with offline fuel systems, so I'm hoping that something gets fixed.
  13. Some of us purchased level 10 PJ's in order to save space on US-Survival. Discovered, however, that the output isn't even remotely the same, as 2 Level 5 PJ's running because the level 10 'eats' more of its 'intake/output' [I had 4 Refineries to *barely* keep up to a level 5, whereas 3 is nearly more than a level 10 needs]. This seems...inappropriate for those of us who wish to help by saving space, but we're getting less than what we paid for. Can we have the intake reduced and output increased so its equal?
  14. Well, if we could do an increase in say....solar panels so that the output was 100 energy instead of 50, it would a) reduce windmill animations, b) remove the astro-high builds, and c) make it a universal accepted idea... Building 3 solar panels would be the equivilant to 1 windmill at 15 stories high.
  15. Just a thought - at the time of the server reset, is there a way that an automated message might be posted in #help reminding people that every comment pings every admin/mod, and to keep requests limited or something? I see at least 3-4 comments a day from moderators having to remind people of this, and I'm wondering if it would ease 'their pain' or make things easier.
  16. I seem to have gotten a large number of flame turrets in 'gifts' this particular go-round. that, or wooden spikes, or land mines, or other non-usable items.
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