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Death

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Everything posted by Death

  1. Changed Status to Fixed
  2. While a bit overwhelming at first, the influx of players is really highlighting the issues we've ignored or had never noticed until now. Once we get a handle on performance and stability, I can knock out the mechanic issues pretty quickly with the data we've collected so far. A subscriber-only server is something I can look into later down the line.
  3. Changed Status to Working
  4. Changed Status to Released Changed Version to 1.23.21
  5. Changed Status to Released Changed Version to 1.23.21
  6. Changed Status to Fixed
  7. Changed Status to Fixed
  8. Could you put in a ticket at https://rustez.com/help so we can look into the matter? Will be closing this bug report as it seems it has been fixed now.
  9. Changed Status to Working
  10. Changed Status to Fixed Changed Version to 1.23.21
  11. Alrighty. I suspect it's conflicting with building auth checks so I'll add an exception for sedans.
  12. Flares were intended for aircraft to hover down to the ground, but recent changes to the game prevent us from turning them on without a pilot. That's why that awkwardly and gracefully float down. I hope to fix this very soon. I do plan on moving all vehicles to our new garage system that will all utilize flares. This will also include modular vehicles. Work on this is slow at the moment due to other pressing issues we're working on.
  13. Death

    Blocked Boats

    I was very excited to see boats no longer spawning in the wild for this very reason. I hate the fact that they allowed them to spawn again and is something I will likely change back to avoid this altogether. Boats are in no way vital to gameplay and a kayak is well equipped to handle simple junkpile looting. I will revaluate this very soon and make changes as needed. I would much rather the buy it system so we no longer have to deal with over population.
  14. Did Akshay attempt to reproduce this at the time of reporting? I released a patch about 17 hours ago.
  15. I'm not sure what happened to your base. I checked our logs and have confirmed it wasn't inactive purge. Is it possible the base decayed?
  16. @NotTheDoctor Your feedback is greatly appreciated. I certainly understand how the sudden increase in population can affect those used to our servers' average experience. This was unexpected and sudden, so we're doing everything we can to change and improve our mechanics to ease the stress. This month, a lot of our energy was sorting out stability issues, so bear with us as we shift gears to gameplay and sort out all of the new issues that have popped up due to the huge influx of players.
  17. Changed Status to Released
  18. Changed Status to Released
  19. Changed Status to Closed
  20. I could not reproduce any issues on my end. If this occurs again please note your ping and let me know if you experienced lag before or after the transaction.
  21. Changed Status to Fixed Changed Version to 1.21.21
  22. Changed Status to Closed
  23. Related:
  24. Changed Status to Closed
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