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FallenOne

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Everything posted by FallenOne

  1. The fish traps barely work while they are automated, it took me 2 days to catch only 2 small trouts and around 5 of the other fishes and 20 minnows. I do hear the fish traps making noise, as if they caught something but every time I go to check there is nothing caught.
  2. Can we get this plugin added to the server? https://codefling.com/plugins/autofarm It's the Auto-Farm plugin; since Survival is a lot about automation, this plugin will help many players and bring in more people to the server.
  3. Can I build on the oil gushing out?
  4. Changed Server to Survival
  5. The amounts are not always fixed. They always change depending on the location and randomly generated rate. Try another quarry, You get another random rate. You just got really lucky on your first hole.
  6. Every time someone writes something on the paper notes, the typed text disappears when the note is moved from one slot to another. Other players (NOVA.) have the same problem.
  7. Some players also report that they cannot sell items when their inventory is full of the items they are trying to sell. It will only sell the item when a few slots are open in the player inventory. To Repeat the bug: Fill your player inventory with Metal frags Go To bandit Vendor Sell Metal Frags for Scrap The transactions do not go through
  8. Refunded scrap still falls on the ground after buying items from NPC vendors, filling up your inventory.
  9. until
    SUMMER HOME CONTEST!!!! With the current situation with the server, I would like to host this building contest to keep everyone occupied with something to do while Death does his magic to fix the issues. Build to your heart's content. See below for more rules: ALL PLAYERS ARE WELCOME - ALL SERVER RULES APPLY! How it Works: Each participating player will build a shack - no larger than 22 foundations. Max 1 Large Pool allowed - It can be placed inside your base or outside next to your base. Bases can only be Twig, Wood and Stone (Adobe Skins are allowed) A wooden sign with the name of your Summer Home Once you're done, reply to this post with the format: Your In-Game Name (ex: Nova. ) Your Build Name ( ex: Kami House ) Map Grid Location of your build You can also attach a screenshot of the interior and exterior of your build - no more than 2 screenshots per entry! PRIZES: Fan Favorites: 1st - $10 RUSTEZ Store Credit 2nd - $5 RUSTEZ Store Credit 3rd - 3 supply drops Admin Pick - 3 supply drops We will do Build tours on the Saturday 27th of May Join us on Discord (US) Survival VC @ 9:30pm EST Event winners will be announced at the end of this post on the 28th of MAY
  10. Players Reporting /shop-bought boats can be stolen by other players.
  11. Thrown Heli Signals do not give notification of who threw it.
  12. Piping on the US survival may become confusing, and you may feel like giving up, I will make a guide here to set up piping systems I and $hark have found efficient and easily automated. Piping with Small Furnaces (Works with Large furnaces too) For VIP's no need to add wood; this can be done without the wood storage box setup, Since VIPs do not need fuel to start their furnaces. For non-VIP, this is the best way to auto-smelt your mats (materials) with the least amount of wood used. The Timer will be set to 5 seconds, where it will turn on the igniter starting your furnaces and the wood conveyor supplying wood to your furnaces. Once the timer stops, Igniter will stop, but the wood conveyer will stay on to smelt your resources. Make sure to set a max amount of wood allowed in your furnaces through the wood conveyer to prevent all your wood from being used up for no reason. The Wood conveyer will only stop once no mats are available to transfer from your furnaces to your output box. That is when the conveyer sends a fail signal to the wood conveyer to turn off. You can also Daisy Chain your furnaces to keep it simple. You add up to 30 small furnaces in that daisy chain. Credit Goes to $harkPGM for showing me this. I will add more Setup Dealing with Large furnaces and electrical furnaces. Please let me know if I missed anything. And if anyone has their setup, please post it in replies.
  13. Test Gen Setup (Very Simple) Vanilla Setup using Fuel Generator (May need some testing) For the Fuel Gen: The blocker output will go to the generator's 'turn on' input. The output branch of one of the electrical branch with go to the 'turn off' input of the generator. Always don't forget to fill it with low-grade fuel. Solar Panel Placement: Make sure one panel is facing where the sun rises and the other will be in the opposite direction as shown in the picture below. Also, make sure no buildings are shadowing your solar panels as this will cause your lights to flicker during the day. Wanna help the server out and be kind person: You can RF Broadcast a signal to the whole server and have everyone turn on their lights based on your RF transmission with the setup shown below: People using the transmission code will use the receiving setup as shown below to turn their lights on at night: Thanks to: - Peach - Sqoug for helping with the improvements. I will update this post if I come up with more setups. Admin-Mario
  14. I guess this is still a work in progress.
  15. This server is basically survival and scourge mix, since this might cause lag, the price of the server is set to $10. I will pay to play here. Just imagine having everything automated and killing zombies with automations... But do not put pickle farm... Pj's to fuel your quarries, and quarries to make your ammo. To make it more fun turn explosive rounds a way to kill higher tier zombies... Make PJs and quarries available through the black market for 3000nw or have pj a little higher to make it a challenging start. People are still able to buy a PJ from the rust ez store or they can grind it out. For the no decay part I will let the people decide, and tbh with automations being a new thing in rust having decay on is better since you can now control how your mats can travel around your base.
  16. You will want to make a help ticket so the right people can get it fulfilled. Rustez.com/Help
  17. So I and Peach noticed that after the server reset the pipes connecting from the output of the quarries to a conveyer or combiner show empty but the pipe is visible and nothing from the quarry transfers. It all backs up... The only way to fix it is by reconnecting it...
  18. Hello Racers, are you ready? Rules : Repairing your vehicle will disqualify you and grant an event ban. Do not get out of the car unless it is broken down. Please stay in your car if you are the last person remaining. Rules may change at any time by Admins. Max players: 8 (Allowed at a time) Location: Secret Prize!!! 1st: $10 RustEZ Store Credits 2nd: $5 RustEZ Store Credits 3rd: 3x Bradley Signals Event Date and Time April 22nd, Saturday, 10 PM EST Host: Neomaxcy, Tbart and Peach
  19. Hello Iggy, The server had a bit of a hiccup yesterday and was rolled back by a couple of minutes. Many players, like yourself, reported this issue, and it has been reported to the Developers. As of this moment, we cannot replace the lost items. But we will try to make sure this will not happen again. I'm sorry for any trouble this may have caused you. -Pickles
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