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Everything posted by Scotty
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Offender: Shquzi Battle Metrics Steam Profile Server: (US)Pure Time: 5:23 AM Eastern. Length: Permanent Reason: Stealing/Griefing. More Info (Optional): 12/8/2024 - Shquzi stole from another players refinery and was sent a warning. 12/10/2024 - Shquzi then accessed another players base through base exploits and looted them. Shquzi was issued a second warning which made it clear this was the last warning before a ban. 12/10/2024 - Shquzi was found to have laddered onto at least 25 bases. Due to his past infractions and warnings it's clear he is not interested in respecting the community or our rules so a permanent ban was issued. This is just a handful of the evidence images.
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(AU) Survival. I assume this is a bug 😄 And he kills me in my base lol. â¤ï¸
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Very cool mate 🙂 good job!
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Nothing important but just thinking of you. i noticed on a survival load screen you have server features listed which at the time were unique features you offered which were not part of the offical game, like pipes and the backpack, but now those featues are part of the offical game and players will know they can expect those things, so listing them as specific server benefits appears as wierd. Maybe remove them for clean optics. 😉
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I'm trying to use the skinbox "Nearby" function to skin a box that is right in front of me, but when I use "Nearby" it lists skinnable objects from the entire base which are not nearby at all, and are even on other floors, so the box right in front of me isnt even listed in the results. I think the detection range of the "Nearby" function should be reduced so it will always show actual nearby objects.
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I know that quarries are on the to do list to be improved a bit, when that times come can you please definitely add a permission setting so team mates can turn them on and interact with them. Cus atm the two settings are just you, or everyone (which includes any naked who strolls by, not something we would allow). It's rough trying to do this with a team, expecially cus industry soemtimes bugs and some attention is needed, and the object placer might not be avaialble. Ty â¤ï¸
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This would be a big help, especially with creating an effective TC ring, which we all do. I'm surprised Facepunch didn't add this when they added the monument zone feature.
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Having "no decay" only applying to assets within a TC radius would be super and solve the twig problem. Assuming its even possible to split decay in that way. It might be a case of you can only have it set to "on" or "off" lol. Rust is old... Maybe its even time we try a wipe or two with some degree of decay and just see what happens.
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Come on, placing quarries is a joke, surely it doesn't have to be this bad.
Scotty replied to Scotty's topic in Suggestions
Thanks mate 🙂 -
VIP gives us refineries and furances which work without fuel, so why not fireplaces? It would increase the magical ambiance of the home by 1000% The cold lonely Rust night would become a priceless treasure. We'd snuggle down in warm comforting emersion. I'd trade my no fuel furnaces and refineries perk in a heart beat for a no fuel fireplace. Please extend the VIP perk to fireplaces, or maybe consider adding a store bought variant. 🙂
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Pick up small things like electrical and industrial components with the wooden hammer. Anything you need a salvage hammer to pick up or remove is big enough you shouldnt miss. Also if you want to practice you can use your weapon crosshair to line it up then mouse wheel to the hammer. Can't miss.
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Ooops this was on Survival, not Pure. DEATH please let us edit or delete any of our posts! I wana fix my terrible speeeling errords!
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I had 2 rows of scrap in my backpack and went to the Outpost wood vendor, and when I bought wood, i did as I have always done when I sell or buy max amounts, I hold down 9 so the amount is 999999. With that number inputted the vendy always gives just what fills my empty backpack slots, never more, but today it took my 100k+ scrap and exploded a billion wood on outpost floor. I tp'd home and emptied my bags and came back to get it but I think it lagged outpost out because it took ages to load in then ages to stand up, and when I got to the wood pile it loagged hard trying to collect it, then it all vanished before i could get it, which is way early for depsawn time. (I'm just adding this to explain the bug phenomenon. ) I've done this exact thing a lot and never had this happen so I don't know if it was a new but, a one-off, or it was something I did, but that's the bug 🙂
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I don't know if this can be done or if it's an optic you'd want for the servers but it I think it would be a huuge help to the community to have first time visitors to EZ see a spash screen with a list of the rules and a checkbox saying "ive read the rules" with language options. It appears only once ever, on the whatever EZ server they visit first. Honestly it feels like every day we get ppl breaking the rules out of ignorance. I feel like this could cut down the problems and drama but a large %. Or at least it would diminish the number of trouble makers using the excuse that they didn't know the rules. Considering the game is centered on stealing, killing and destroying, it would be helpful if ppl could see immediately that is not allowed on EZ. â¤ï¸
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Yeah we are far more likely to teleport to the pumpjacks each day than we are the quarries. I know I do.
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Deployable Recycler suggestion to have on/off power inputs for automation
Scotty replied to Xantosh's topic in Suggestions
A speed setting would be amazing, like slow, meduim, fast. I'm probably dreaming but yeah it takes a bank of conveyors to keep up 😄 -
Thin build exclusion zone along the river so good can grow naturally.
Scotty replied to Scotty's topic in Suggestions
Oh if they could add it so certain items could be placed even with the exclusion zone that would be perfect. I never even considered that. Great idea. -
Please consider increasing the chainsaw durability to match the stack size on servers like survival. Atm i got to take out 5 chainsaws per trip to fill my inv and 1 backpack. I'd need like 20 chainsaws if i took out 3 backpacks. It wouldn't effect the game other than to relieve us of an unnecessary annoyance. I know people will say "exchange stone" but I dont have that kinda stone to thow away just to meet my wood needs. Something to consider, ty â¤ï¸
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Thin build exclusion zone along the river so good can grow naturally.
Scotty replied to Scotty's topic in Suggestions
I just realized this would mean you cant put pumps in the river, im an idiot 😄 Forget this suggestion. Pls delete admin. â¤ï¸