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Scotty

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Everything posted by Scotty

  1. This would be a big help, especially with creating an effective TC ring, which we all do. I'm surprised Facepunch didn't add this when they added the monument zone feature.
  2. Having "no decay" only applying to assets within a TC radius would be super and solve the twig problem. Assuming its even possible to split decay in that way. It might be a case of you can only have it set to "on" or "off" lol. Rust is old... Maybe its even time we try a wipe or two with some degree of decay and just see what happens.
  3. VIP gives us refineries and furances which work without fuel, so why not fireplaces? It would increase the magical ambiance of the home by 1000% The cold lonely Rust night would become a priceless treasure. We'd snuggle down in warm comforting emersion. I'd trade my no fuel furnaces and refineries perk in a heart beat for a no fuel fireplace. Please extend the VIP perk to fireplaces, or maybe consider adding a store bought variant. 🙂
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  4. Pick up small things like electrical and industrial components with the wooden hammer. Anything you need a salvage hammer to pick up or remove is big enough you shouldnt miss. Also if you want to practice you can use your weapon crosshair to line it up then mouse wheel to the hammer. Can't miss.
  5. Scotty

    I got WOOOOOD!

    Ooops this was on Survival, not Pure. DEATH please let us edit or delete any of our posts! I wana fix my terrible speeeling errords!
  6. I had 2 rows of scrap in my backpack and went to the Outpost wood vendor, and when I bought wood, i did as I have always done when I sell or buy max amounts, I hold down 9 so the amount is 999999. With that number inputted the vendy always gives just what fills my empty backpack slots, never more, but today it took my 100k+ scrap and exploded a billion wood on outpost floor. I tp'd home and emptied my bags and came back to get it but I think it lagged outpost out because it took ages to load in then ages to stand up, and when I got to the wood pile it loagged hard trying to collect it, then it all vanished before i could get it, which is way early for depsawn time. (I'm just adding this to explain the bug phenomenon. ) I've done this exact thing a lot and never had this happen so I don't know if it was a new but, a one-off, or it was something I did, but that's the bug 🙂
  7. I don't know if this can be done or if it's an optic you'd want for the servers but it I think it would be a huuge help to the community to have first time visitors to EZ see a spash screen with a list of the rules and a checkbox saying "ive read the rules" with language options. It appears only once ever, on the whatever EZ server they visit first. Honestly it feels like every day we get ppl breaking the rules out of ignorance. I feel like this could cut down the problems and drama but a large %. Or at least it would diminish the number of trouble makers using the excuse that they didn't know the rules. Considering the game is centered on stealing, killing and destroying, it would be helpful if ppl could see immediately that is not allowed on EZ. ❤️
  8. Yeah we are far more likely to teleport to the pumpjacks each day than we are the quarries. I know I do.
  9. A speed setting would be amazing, like slow, meduim, fast. I'm probably dreaming but yeah it takes a bank of conveyors to keep up 😄
  10. And it would help tea sales, at least wood tea might have some value. They practically give them away atm lol.
  11. Oh if they could add it so certain items could be placed even with the exclusion zone that would be perfect. I never even considered that. Great idea.
  12. Please consider increasing the chainsaw durability to match the stack size on servers like survival. Atm i got to take out 5 chainsaws per trip to fill my inv and 1 backpack. I'd need like 20 chainsaws if i took out 3 backpacks. It wouldn't effect the game other than to relieve us of an unnecessary annoyance. I know people will say "exchange stone" but I dont have that kinda stone to thow away just to meet my wood needs. Something to consider, ty ❤️
  13. I just realized this would mean you cant put pumps in the river, im an idiot 😄 Forget this suggestion. Pls delete admin. ❤️
  14. The extreme limitations and conditions hampering placement is pretty ridiculous. Considering how there is basically nothing restricting pumpjack placement it's wierd quarry placement cannot be made simpler. Even just scrap the survery charge and allow us to place it with the ease of pumpjacks. Have them all start with just stone and upgrade to get more options. IDK, just a suggestion ❤️
  15. WTH Happened? I spent all day setting up my industry and it looked like this. Every box had an adapter and was connected and working. Then today i log on to this. Edit: i just checked and some surrounding stuff is damaged. It musta been heli. I was fighting heli yesterday near my base but not around this stuff, but maybe some rockets went wild. I'll assume that was it. Oh wells time to rebuild. 😄
  16. I would love this option. I've wanted to purge myself more than once. Maybe make the bp and entity purge two different buttons for those who want to keep bps and still have that day one naked on a beach start.
  17. Kinda annoying how there is no area for food to grow long the rivers due to the many huge farm bases crowding the entire river length. It would be nice if the river and 4 meters each side had build exclusion so food can grow naturally be available. and you can actually walk the river length unimpeeded. It would not effect water pumps and pipes unless you're very bad at farm design lol, if so call me. Lets beautify our rivers!
  18. Pls add the three different variants of "Skull Spikes" into the database as thier own entities so all three can be sold in the vendy. At present only the original can be listed. Pretty huge oversight by Facepuch considering the three variants are not the same thing. TY ❤️
  19. I know it's very easy to suggest it, and god only knows how hard to do, but this would be a HUUUGE QOL improvement. So instead of leaving to see what your fit looks like, and then redirecting back to where you previously were from scratch every time you go back in, have the skinbox access the ingame inv preview of our char and dispaly it in the skinbox window. Then we can mix and match and see the result in real time. Anyway thats my "impossible to implement cus its an old ass game with funky limitaitons" suggestion 😄
  20. I killed it and it respawned, not just a once off.
  21. OH I just realized the beds are there and stacked, there is just no number showing indicating there are multiples, looks like just one bed. So i guess thats the bug 😄
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