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Elixil3

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Posts posted by Elixil3

  1. Thank you for appealing. 
     

    With the current cancel culture in the world, racism in all aspects of society is being closely scrutinized.  While we do understand that it still heavily permeates music, comedy, movies, and other media, it is something we do not feel is appropriate to have in our servers.

    Words such as what you used, are not welcome in any context. 

    Here are resources that you can explore to learn more:

    guidetoallyship.com

    https://guidetoallyship.com/

    Anti-Racism Glossary

    https://www.rwjbh.org/why-rwjbarnabas-health-/ending-racism/anti-racism-glossary/

    Anti-Racism Resources

    https://www.rwjbh.org/why-rwjbarnabas-health-/ending-racism/anti-racism-resources/

    That being said, you will get a second chance. Just one.
    It has been some time since your ban so the ban will be lifted, but it will remain on your record.  There will be no additional chances as this post should encourage you to change how you speak in our servers and to abide by the rules. 

    Take a few minutes before rejoining, and refresh yourself on the rules to avoid any chance of breaking them. If you are unclear on any of them, or aren't sure what is permitted, reach out to the staff and we'll be happy to clarify them for you.

    ● No raiding, griefing or looting of any kind.
    ● No mic or chat spam, player disrespect, politics, racism or harassment.
    ● No camping loot rooms, monuments or any highly concentrated areas.
    ● You may build in caves but you must ensure safe passage for other players.
    ● No blocking water ways, building around monuments or large areas of unused land.

    (Please read the splash page as well, as each server type has slight variations regarding specific features of those servers.)

    Welcome back. 
    (Please bear in mind, this is a one-time ban reversal. No further rule infractions of this nature can happen. Thank you!)

  2. Offender: BLOOM (76561199216464971) (1020274346)
    Server: AU Survival
    Time: 20:43 AEST
    Length: Permanent until appealed.
    Reason: Looting

    More Info:

    Player gained unauthorized entry into another player's base while the owner was offline. The player then began to pillage all of the modular vehicles on powered lifts and threw the items they did not want on the floor.

    The offender was removed from the base,  given a verbal warning and inventory taken and returned back to base owner. Player committed suicide to evade being spoken to and returned within 10min and looted the same base again.

     

    image.png

  3. Thank you for appealing. We do not lift bans for language which has only one meaning, that being purposefully racist or severely derogatory. 

    While we do understand that this language permeates music, comedy, movies, and other media, it is something we do not feel is appropriate to have in our servers.

    Pejorative terms and derogatory words such as what were used on your account, are not welcome in any context. This includes in global chat, on signs, and written on notes or sleeping bags.

    The ban will not be lifted.

    • Haha 1
  4. A big thank you to everyone that participated in the event and bearing with our initial technical difficulties.

    Our TOP catches were:
    Roomys ($10 EZcredit)
    ScarletFox ($5 EZcredit)
    weardo98 (2 x supply signal Feb wipe)

    And for our bonus fun round
    (1 x supply signal for Feb wipe)
    WolfBandit
    weardo98  
    BioHazardAust
    ScarletFox

    The credit will be issued to your EZ wallet, for those that receiving supply drops please let me know what server you would like them sent to next wipe.

    • Like 1
  5. ezcatch.thumb.png.80167acf405db8025d1205626bbfa3e6.png

     

    Join us this weekend on AU Survival for EZ Catch! Sunday, Jan 30th at 3:00PM AEST
    Everyone is welcome to join just don't come with slippery hands...

    The Event will be posted in Discord under #announcements and listed as an event to check local time


    How to play:
    It's every player for themselves in a race to catch a filled sky lantern.
    Players will start in a central ring with enough sky lanterns for each player however 1~ will not have an item. Once the lanterns have been activated players will then chase the lanterns down to have their chance of grabbing an item. Those at the end of the round with an item will progress to the next round, think of this as musical chairs. Once the rounds have been played out leaving 2 players then they will go head-to-head in a final round and prizes rewarded accordingly.



    Rules and info:
    - You must have joined the event to be eligible
    - Players must always remain in the event area
    - Only players that get a item will progress
    - If you have been knocked out you can leave the event but do not come back and interfere
    - All rules still apply, please listen to the admins running the event.
    (Breaking any of the above could have you removed and banned from events)


    Note: Once the lanterns hit the ground, they will despawn very quickly so grab the item quickly or grab the item before they touch the ground


    Prizes | Rewards:
    Final Round
    Winner : $10 EZcredit
    Runner-up : $5 EZcredit

    Previous Round Runner-ups
    2 x Supply Signal for Feb Wipe

    Rounds prior to the final 2
    We thank you for taking the time to participate, we hope you had some fun
    and hope to see you in future events.


     

    • Like 2
    • Love 3
  6. image.thumb.png.e2189edcb7f53b5462a2462449452fd2.png

    - - - -= = = = I M P O R T A N T = = = = - - - -
    This Mod is no longer running on RustEZ servers and has been superseded with the Industrial Update
    - - - -= = = = I M P O R T A N T = = = = - - - -

    Before I go into detail on what this plugin can do I'd like to say a big thank you to  @Joe 90 for allowing me to grab his guide and posting it here for the RustEZ Community, all material here is from his mod page. Also a big thank you to TheGreatJ who made the amazing jPipes plugin, which this is based on.

    Sync Pipes has been re-written to make the pipes work synchronously with all pipes connected to the same container. This allows for advanced sorting and filtering of items into your containers, shops, furnaces, quarries, pumpjacks etc.
     

    What can it do?

    syncPipes allows you to connect multiple containers together to automatically:

    • Move items between container
    • Filter items to allow you to sort what goes where
    • Splitting stacks evenly between multiple containers
    • Send raw materials into a furnaces or refineries for processing
    • Supplying fuel to Mining Quarries and Pump Jacks and collecting the output
    • Auto-filling your shops with the correct items and collecting the payments

     

    Getting Started

    # How does it work?

    You can connect containers together to move items from one container to the other. Once created you can then change the settings of the pipe to do all sorts of things:

    • Turn the pipe off to stop the transfer of items
    • Set whether the items will fill the destination container or only take up 1 stack
    • Add items to the filter to limit what the pipe can transfer
    • Automatically start a Furnace, BBQ, Pump Jack, Quarry, Oil refinery or Recycler when the correct items are moved to it.
    • Split the items evenly into multiple stacks in an oven using the Furnace Splitter mod.
    • Reverse the pipe to send items back the other way

     

    # How do I create a pipe?

    Creating a pipe is very simple all you need to do is type /p into chat. You then need to use a wooden hammer to hit two containers and this will create the pipe. The first container you hit will start to transfer items to the second container.

     

     

    # How can I speed it up?

    The pipe only has a certain capacity to move items along it. The better the material the more items it can move at a time. To take advantage of this you can upgrade your pipes as you would any other wall by using the wooden hammer.

    Each upgrade will also give more slots to filter items with, but we'll cover that in more detail later.

     

     

    # How can I change the pipe's settings?

    Each pipe has a menu that you can open by hitting it with a wooden hammer. (hit the top of the pipe)

    For a pipe that just goes between normal containers (eg. furnaces, oil refineries etc.) you will get the following menu:

    image.thumb.png.e37c3fc589dfaab932b008e9c6c1c2c3.png

    The top bar (in green) shows the source and destination containers with items moving from left to right. The number of '>' between them shows the rate of items moving through the pipe.

    • Status: This shows you if your pipe is running or not.
      • You can start or stop the pipe by clicking the corresponding button to the right
    • Stack Mode: This shows whether the pipe will fill the destination container or just make a single stack of items in it
      • You can set the stacking mode of this pipe by clicking the corresponding button to the right
    • Pipe Priority: This shows the priority that the items will use this pipe. (We'll cover this in more detail later)
      • You can increase the priority by clicking the '>' button
      • You can decrease the priority by clicking the '<' button
    • Swap Direction: If you click this it will reverse the direction of the pipe and start moving items the other way.
    • Open Filter: If you click this it will open a filter container that allows you to set what the pipe can transport. (We'll cover this in more detail later)
      • In order for the filter to appear you must have upgraded the pipe at least to wood.

    At the top right of the screen is an info panel that give you an overview of the pipe and its filters.

    If the second container is a recycler, mining quarry or pump jack you would get the following menu with more options

    image.thumb.png.fbcdaddbd424017e072ca752c8bb4b73.png

    This now gives you additional options. This will only apply if it is the destination of the pipe.

    • Auto Start: This shows if the pipe will attempt to start the destination when an item is moved to it
      • You can turn it on or off by clicking the corresponding button to the right

    The final menu you will only see if the second container is a furnace or refinery.

    image.thumb.png.6f9a5bf88044d6480d9899feec11313c.png

    This gives you the final options

    • Auto Splitter: This shows if the items should be split into even stacks in the furnace
      • You can turn this on and off using the corresponding button to the right.
    • Stack Count: This shows how many stacks the items will be split into in the furnace
      • You can increase the number of stacks by clicking the '+' button
      • You can decrease the number of stacks by clicking the '-' button

    If you need more hints in game click the '?' button and it will give you a description of each item.

     

     

    # How can I filter items?

    If you click 'Open Filter' from the pipe menu it will open the filter as a loot container in your inventory. You can then simply drag items into it to set this as something the pipe can allow through. Dragging an item means the pipe will no longer allow it through.

    The filter items are not added or removed from your inventory they are simply shown as an indicator of what is being filtered.

    If the pipe's filter is completely empty then the pipe will let everything through.

     

     

    # Can I send things to multiple containers?

    All pipes that are attached to a container will operate at the same time to move items from the container. If they are the same priority then the items will be split evenly amongst the pipes.

     

    # What commands are there?

    The /p command for creating pipes you already know, but there are a few extra commands that might come in handy

    /p r Remove pipes by hitting then with a wooden hammer

    /p c Copy the settings and filters from one pipe by hitting it with a wooden hammer and then hit other pipes to apply these settings to it.

    /p n Set a name to a container or pipe. This is useful if you have pipes running between two identical containers and you want to tell them apart. Or when you have long pipes want to know what they are for.

    /p s Get information on how many pipes you have and how many are running

    /p h Bringing up the in game help

     

    Advanced Sorting

    # Priority

    Each pipe has a priority. The first item in the container will be selected and grouped with all other stacks of the same item. This is then split evenly and sent along the highest priority pipes first (limited by the pipes flow rate). It will repeat this for the high priority pipes then the medium, the low and the lowest. The pipes will only move one type of item at a time for each priority level.

     

    # Combining the filter with the priority

    By combining the filter with the priority we can set up some advance sorting to allow items to be processed and sent to their correct destination with multiple routes and splits along the way.

    image.thumb.png.a70af07475bdf736571dd8a80a5e48ca.png

    In This example you have a single container, on the left hand side, that you put everything into. The items then travel along the line of splitter boxes. If there is an appropriate container the item will be moved into it. Otherwise it will go into the container on the right hand side. This allows you to see what you might have missed from your sorting or could be connected to another set of filter pipes.

    Lets go through this in a little more detail.

    You'll notice that from the first splitter box there are two pipes going up into the "Stone" and "Metal" storage containers. there is also a pipe going to the next splitter box. The pipe going to the next splitter box has no filters on it which will allow precious stone and metal to not make it into their respective containers. To prevent this we just need to make sure that the priority of the pipes going to the "Stone" and "Metal" containers is higher than the pipe going to the next splitter box and hey presto all stone and metal will be filtered out.

    At the next splitter box you will see we have two "Wood" storage boxes and we want them to fill up at the same rate. Simply set them to the same priority and syncPipes will do the rest. Again make sure that the pipe leading to the next splitter box is set to a lower priority to prevent any wood escaping.

    At the next splitter we again have two containers that we want to store the "Components" in. However in this case we want the left container to fill up first. To do this just set the left container to a higher priority than the right and it will fill this one up first. Ensuring that the pipe to the next splitter box is the lowest priority to stop it taking any components.

    You can make this as simple or as complicated as you like. It's up to you...

     


    Again I would like to thank @Joe 90 for this wonderful guide and bringing Sync Pipes to the Survival Community.

    Below in the future I will add starter setups to help players wanting to learn more.

    • Like 3
    • Love 2
  7. Join us this weekend on AU Survival for Panic Platforms! Everyone is welcome to join the chaos. Pull the "floor" out from under your friends, be the last one standing, and avoid the spike pit of death!


     Sunday, June 27, 2021 at 5PM AEST, on AU Survival!

    How to Play

    This event is a free-for-all style and the goal is to knock your opponents down off the twig platforms and into the spikes below. Everyone will start at the top of the structure, and players will slowly fall.

    Rules and Info

    - The last three players alive on the twig platforms will receive the top three prizes
    - Players will be given a kit consisting of a weapon, clothing, and ammo (wooden bow, 100 wooden arrows, one fire arrow).
    - Each player will have ONE fire arrow that will instantly break a platform. Use them wisely!
    - If you hit the spikes, or are not on a twig platform, you are out of the competition.

    It is possible to fall multiple levels which could get you in a wounded state. If you don't get back up, and die, you are out, although you can try to convince other players to help you back up.

    If you fall and hit the next floor you may shoot the platforms above you if there are players above. However, if you are out of the competition, including in the spike traps but still alive, you are not allowed to continue shooting the platforms above you. This will disqualify you from future rounds. Also, playing and glitching by standing on the wall frames will get you a disqualification.

    Prizes

    There will be multiple rounds. The top three finalists of each round will participate in a final round for BIG in-game prizes!

    *Prizes can be delivered to another RustEZ server upon request.*

    Just a reminder that all server rules apply during events as well.

    Good luck, and have fun everyone!

    • Like 1
    • Love 3
  8. Offender: council.drewzzy (https://www.battlemetrics.com/rcon/players/896472842)
    Server: AU Survival
    Time: 3:33PM AEST
    Length: 3 Days   Perminate (see Edit)
    Reason: Stealing from players, Harassment to players
    More Info:
    council.drewzzy removed items from another players chest within their base, was caught in the act by myself and asked to return items. council.drewzzy was being difficult so issued another warning which then council.drewzzy returned the remaining item. Not to long after council.drewzzy returned to the players base and started to harass them after telling them to stop council.drewzzy continued leading to the 3 day ban.

    EDIT:
    Instead of appealing this ban council.drewzzy chose to rejoin on a second account (VirginGang ) which in turn was issued a perminate ban for a greater offence, therefore this ban has been also increased to permanent.

     

  9. These are my builds when it comes to judging the staff builds please consider the second entry in this post "Australian Rustmas Oasis". The "Tree of Joyous Lights" is just a point of interest for the tours.


    "Tree of Joyous Lights" Elixil3  |  AU-Survival  |  N13


    image.thumb.png.51dcdfc8d2b7fcf2bde95cfc5d381929.png

     

    "Australian Rustmas Oasis"  |  Elixil3  |  AU-Survival (Community Center)  |  K5
     

    Screenshot_16.thumb.png.626d7303deb57cacdbe425e1de90b9ad.pngScreenshot_17.thumb.png.6d4649ad73f9df7bb30ee6abaeee512a.png
     

    • Like 6
    • Love 4
  10. By popular demand we are running it again..
    Ever wanted to get your road rage on well this is it , the ultimate destruction derby smash n' crash. So belt up and get ready to be the ultimate derby champion.
     

    How to play:

    Drivers will be placed in the arena where they are to jump in a vehicle, all vehicles are identical so it doesn't matter which you  hop into. Drivers shall start their engines if they wish but must not move until the starting gun has been sounded, upon which players can now crash into their opponents trying to disable their vehicles. 

    Once a driver has been ejected from their vehicle they shall [F1] `kill` to be placed in the spectator zone. Depending on when the driver is ejected a value will be issued for that round and at the end of the match, points will be added up and a winner will be announced.

    Every match consists of 3 rounds, for every match a prize will be award to the player that has accumulated the most points within that match. Matches will be continued to be played until there is no longer enough players or a total of 5 matches have been played (subject to change). After the event has finished the player that has excelled across all matches will be announced as champion and an additional champion prize will be awarded to them.
     

    When is it?

    Sunday October 25th @ 16:00 pm AEST
                                           @ 01:00 am EST
                                           @ 07:00 am BST
    let me know if my conversions are wrong
     

    Rewards:

    Champion          1 x Gold Egg & 4 x Supply Signals
    Match Prize       1 x Large Present & 2 x Supply Signals

    Note: Prizes are redeemable on your home server, please let the commanding admin know when event is over if you received a prize.
     

    Rules of engagement:

    • Drivers will join naked and be given the basics
    • No driving until gun has been sounded by admin
    • [F1] `kill` when your vehicle has been destroyed
    • Listen to instructions or you could be removed from the round
    • no outside spectators via air vehicles
  11. Rome wasn't built in a day but a gladiator knows how to woo a crowd. Come join us over on AU Survival where Gladiators will battle to be named Champion.
     

    How to play:

    Every Gladiator will start off behind a gate with just the basics to defend themselves in what will be a close combat fight till death. Once the gates open Gladiators will enter the arena and will need to conquer their opponents to be name champion.
    There will be multiple rounds depending on number of Gladiators sacrificing their souls. During each round Gladiators will be awarded points, after all rounds are complete points will be tallied up and a champion will be announced.
     

    When is it?

    Sunday September 20th @ 4:30 pm AEST
     

    Rewards:

    Champion          1 x Gold Egg & 4 x Supply Signals
    Second               1 x Large Present & 3 x Supply Signals
    Third                   2 x Supply Signals

     

    Rules of engagement:

    ·         Gladiators will join naked and given the basics

    ·         No fighting until you have touched the soil

    ·        Listen to instructions or you could be removed from the round

    ·         no outside spectator via air vehicles

    • Like 2
  12. Come join us on AU Survival for a fun filled time trying to crumble your fellow counterparts by bringing down their tower with highly explosive rockets.

     

    How to play:

    There are 12 towers, each with stone lower tiers. Everyone starts in the middle of the arena and races to the top of a tower; at the top you will find a chest with a rocket launcher and rockets. Now it is time to bring those towers down before some takes you down, now it is the last player standing.

     

    When is it?

    Sunday September 13th @ 4 pm AEST
     

    Rewards:

    Last Tower Standing:     4 x Supply Signals

     

    Rules of engagement:

    ·         Players will need to Authenticate onto TC when told to do so

    ·         No PvP, rockets shall only be fired at the stone lower tiers

    ·         You can only fire rockets from on top of your tower

    ·         1 player per tower (unless otherwise stated during start up)

    ·         if you fall off your tower then you are out

    ·         no outside spectator via air vehicles

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