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Posted

Hey hey,
its me (again). There has been some time between my last post and now. 
I talked to my teammate about that changes and we think about an idea that might work. Maybe it also is just an stupid idea and you can like put contras on it big time but hey, i will give it a try.

I think the pure servers with all the perks/plugins are more than just a gateway for new players that want to explore RustEZ more. Because of the core players and the nice communities (we had) it almost became an extra category of servers like scourge or survival is. So my/our idea was: why not make it that way.

I see that with the changes now (I know its not completely done so its not vanilla ranked yet) we have less players than ever (12 on now first wipe week, thats nothing). 

So to the point:
Why not leave the Pure servers as they were, with all the plugins and perks as we had them and rename the pure servers (like RustEZ Pure+ or whatever) and open and add a new line of servers for RustEZ on vanilla? 

On this way you will keep the core players that we have/had on Pure and they will 100 % come back if they realize its all the same AND you have a new line of servers ranked vanilla to get people interested.

Just an idea. Let me know what you guys and of course @Death think 🙂

NonZero

  • Like 2
Posted

I fell like removing the instanced loot takes away from the pve (without the interaction). So how do you fight over the heli someone is trying to take it down can someone now pull it away and take it? I just fell like it brought people together more. I an new here thou and only played like 2 weeks with the way it was and really liked it. With it removed I think having it up for grabs would be fine because that is vanilla. My view point is you either have people fight over the loot or share it and I like the share option. My friend bright me here and I think he was saying that he is going to leave because of the change.

 

Posted
On 10/6/2023 at 7:49 AM, RKF1 said:

If you are trying to provide a true intro to Rust experience without the PVP aspect, will theft be allowed? I think it should be. It's a valuable lesson about locking your items and bases, and admins should be there to teach, not bail you out. Also is Pure going to have the standard Rust decay level? That would also be appropriate for a true Pure experience. I like Rust for the PVE challenge of survival against animals, scientists and scarcity of items. All of that disappeared when the server went modded. I am hoping for a full Rust PVE experience with the only difference being you can't kill other players. 

Yes! You either do it this way or keep it how it was 

Posted
On 10/6/2023 at 11:49 PM, RKF1 said:

If you are trying to provide a true intro to Rust experience without the PVP aspect, will theft be allowed? I think it should be. It's a valuable lesson about locking your items and bases, and admins should be there to teach, not bail you out. Also is Pure going to have the standard Rust decay level? That would also be appropriate for a true Pure experience. I like Rust for the PVE challenge of survival against animals, scientists and scarcity of items. All of that disappeared when the server went modded. I am hoping for a full Rust PVE experience with the only difference being you can't kill other players. 

I'm not sure Death's intention is for RustEZ Pure is just to prepare people for PVP servers. I got the impression that these servers were an escape from the toxic world of PVP. An opportunity for people to enjoy a brilliant survival game without other players negatively effecting the experience. 

Honestly if the community Death is after is one of toxicity, stealing, raiding, harassment and greifing with the rationale "that's REAL rust", then one of us has seriously misunderstood the intention of making these servers. It's certainly not the community I've experienced so far and not one that I would remain in if that's what it became.

  • Staff
Posted

I'm not sure why anyone is speculating. We aren't trying anything new here. We're bringing the server back to its original formula that has worked for almost a decade now. Trust the process. 🙂

  • Like 4
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  • 2 weeks later...
Posted

I only purchased the VIP membership to have the perks in Pure. IMO, you're ruining the experience that we've been accustomed to. It seems like you should create a 4th server for people who want Pure w/perks.  So disappointed. 

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  • Staff
Posted
2 hours ago, Beans McGhee said:

I only purchased the VIP membership to have the perks in Pure. IMO, you're ruining the experience that we've been accustomed to. It seems like you should create a 4th server for people who want Pure w/perks.  So disappointed. 

Even if we went that route, the server you're playing on now would still be moved to community, because that's where it had been for five years up until recently. With the first wave of deprecations, we've seen a huge boost in midwipe player retention.

image.png

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  • Staff
Posted (edited)

I like the changes, but please bring back /sil. It makes no sense at all to take away such a beautiful addition to our game. I mean unless there are issues i dont know about, like bad porn issues or lag issues, then please consider bringing it back. You've taken the magic from the game. We can use rustangelo anyway so all you've done is make the art we can use WAY more low quality. It doesn't subtract from or alter the game, just adds a little fun and creative expression. Like so 

image.thumb.png.935b0bb9d6040e52dd6f5a092f6266e5.png 

image.thumb.png.794304b8a58a505d87cdde2b186e2c1c.png

image.thumb.png.29ce1dd14acf635b02a3902b6ded231e.png

 

image.thumb.png.d5e24dd88f39a850240c9d19bdd47394.png

And even surprising friends on their special days 20230205023700_1.thumb.jpg.1c7ff8cdde5437769b2481b28bbd6a5c.jpg

 

Please, reconsider.

Edited by Scotty
  • Love 1
Posted
On 11/8/2023 at 10:38 AM, Scotty said:

I like the changes, but please bring back /sil. It makes no sense at all to take away such a beautiful addition to our game. I mean unless there are issues i dont know about, like bad porn issues or lag issues, then please consider bringing it back. You've taken the magic from the game. We can use rustangelo anyway so all you've done is make the art we can use WAY more low quality. It doesn't subtract from or alter the game, just adds a little fun and creative expression. Like so 

image.thumb.png.935b0bb9d6040e52dd6f5a092f6266e5.png 

image.thumb.png.794304b8a58a505d87cdde2b186e2c1c.png

image.thumb.png.29ce1dd14acf635b02a3902b6ded231e.png

 

image.thumb.png.d5e24dd88f39a850240c9d19bdd47394.png

And even surprising friends on their special days 20230205023700_1.thumb.jpg.1c7ff8cdde5437769b2481b28bbd6a5c.jpg

 

Please, reconsider.

I'm not sure you fully understood Death's initial post, and not having a go at you, even though it might read that way.

The changes are made to make sure the server meets the community guidelines so that it can be found on the community tab rather than the modded tab. /sil puts it on the modded tab. If the goal of Pure returning the Community tab, where it belongs, is to succeed, lots of mods have to go no matter how great they are.

Death has /sil on all his modded servers, I'm sure he understands how important it is for many people. Unfortunately it's not Death but Facepunch who decides what the community guidelines are and therefore what mods he can keep.

Like those who want instanced loot, VIP airdrops, the EZ store, VIP recycler, remover tool, etc, those mods meet the exclusion criteria for community servers. The only thing to reconsider the the goal of returning to community tab, and we haven't even go there yet.

If you love the RustEZ community and you love /sil, consider trying the modded RustEZ servers. You would have to put up with a few extra mods you may not want but the communities are good and you get to keep making great art 😀 

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Posted (edited)

Thanks for enlightening me, I didn't know about the specific conditions which Death had to meet to return the server to a specific category. 

Edited by Scotty
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  • 3 weeks later...
Posted
On 10/14/2023 at 11:53 AM, KALMEK said:

I fell like removing the instanced loot takes away from the pve (without the interaction). So how do you fight over the heli someone is trying to take it down can someone now pull it away and take it? I just fell like it brought people together more. I an new here thou and only played like 2 weeks with the way it was and really liked it. With it removed I think having it up for grabs would be fine because that is vanilla. My view point is you either have people fight over the loot or share it and I like the share option. My friend bright me here and I think he was saying that he is going to leave because of the change.

 

If you are participating in attack heli, afterwards go to downed site & present your claim.  There may be some arguments but mostly everyone is agreeable.  In my past experience, we'd take 1 to 2 crates, depending on the damage. Damage can be found by checking the combat log by hitting f1, type combatlog.  Combatlog will show time, attacker id, target id, weapon, ammo, area, distance, old hp, new hp, hits, to give you idea of how much damage you've done to the attack helicopter. Hope everyone stays to see the changes aren't so bad. 

 

  • Like 2
  • 2 weeks later...
Posted
On 11/8/2023 at 8:44 PM, BigDave said:

I'm not sure you fully understood Death's initial post, and not having a go at you, even though it might read that way.

The changes are made to make sure the server meets the community guidelines so that it can be found on the community tab rather than the modded tab. /sil puts it on the modded tab. If the goal of Pure returning the Community tab, where it belongs, is to succeed, lots of mods have to go no matter how great they are.

Death has /sil on all his modded servers, I'm sure he understands how important it is for many people. Unfortunately it's not Death but Facepunch who decides what the community guidelines are and therefore what mods he can keep.

Like those who want instanced loot, VIP airdrops, the EZ store, VIP recycler, remover tool, etc, those mods meet the exclusion criteria for community servers. The only thing to reconsider the the goal of returning to community tab, and we haven't even go there yet.

If you love the RustEZ community and you love /sil, consider trying the modded RustEZ servers. You would have to put up with a few extra mods you may not want but the communities are good and you get to keep making great art 😀 

As I posted back on page 2 of this thing, I played (in September) and I'm playing right now on a server that has /SIL AND is in the community tab :
https://app.screencast.com/bLw5PyjnOqal2

So, sorry @BigDave, but, no­.

@Scotty your pics look awesome. See you on US Survival in December!

Posted
3 minutes ago, Lord McGuffin said:

As I posted back on page 2 of this thing, I played (in September) and I'm playing right now on a server that has /SIL AND is in the community tab :
https://app.screencast.com/bLw5PyjnOqal2

It might just be because FacePunch hasn't discovered that server doesn't meet the criteria for the Community Tab anymore. It's not an automatic boot from the Community Tab the moment a plugin is installed; I know Pure ran with mods, and was in the Community Tab, for a very long time before FB clamped down on it.

Either way, FacePunch wants all mods removed in order for Pure to rejoin Community Tab, so there's no getting round it.

Posted
8 hours ago, Postanou said:

It might just be because FacePunch hasn't discovered that server doesn't meet the criteria for the Community Tab anymore. It's not an automatic boot from the Community Tab the moment a plugin is installed; I know Pure ran with mods, and was in the Community Tab, for a very long time before FB clamped down on it.

Either way, FacePunch wants all mods removed in order for Pure to rejoin Community Tab, so there's no getting round it.

oh right... you told me that already I think, lol. I just forgot.

 

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