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Death

Staff
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Everything posted by Death

  1. Changed Status to Closed
  2. Not able to get a good look at your screenshot but everything looks good on our end. I guess you were granted a extra box, like that fry that sits all alone at the bottom of your mcdonlads bag. That bonus fry was a gift and should be enjoyed, cherished and loved. A bonus fry is easily lost as it is found. #RipBonusFry
  3. Our trading system has been overhauled to make it more performant, user-friendly and reliable. Now using virtual containers, you no longer have to worry about your base randomly exploding while trading. Key Changes You can now move around while trading. You can now trade in vehicles and inside bases, safely. Trades now use the shopfront interface to make it user friendly. Items are now streamed live to allow players to inspect for attachments and durability. New trade request dialog to accept or decline a trade via click. Fixed several possible exploits that would allow players to remove or replace items right before trade confirmation. Preview
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  4. Changed Priority to High
  5. Do you get any red text or errors in console?
  6. Changed Status to Fixed Changed Version to 1.28.20
  7. Changed Status to Working
  8. Changed Version to 1.28.20
  9. Changed Status to Fixed Changed Version to 1.28.30
  10. The large furnace and refinery don't have a held item durability which is why they don't take damage. There is no logical way of persistence without using a custom class which isn't efficient. The wood farming is known and I've kind of brushed it off since it's not really a good method to get wood. You can hit a tree once to get the same amount of wood from placing and remove 2-3 ovens. Though, since I'm already under the hood I'll get that squared away.
  11. Changed Status to Working
  12. Death

    No kill feed

    Changed Status to Fixed Changed Version to 1.25.20
  13. Changed Status to Fixed Changed Version to 1.25.20
  14. Changed Status to Fixed Changed Version to 1.25.20
  15. Death

    Animal issues.

    Changed Status to Fixed Changed Version to 1.25.20
  16. Will be fixed next server reboot. Tonight at midnight.
  17. Changed Server to Survival
  18. Changed Status to Working
  19. Changed Status to Closed
  20. I'm not seeing any discrepancies with the output modifier. Upgrading a quarry only increases it by +1 per level production. Base production is halved from vanilla. Perhaps that's what you're noticing?
  21. Will be fixed next server reboot. Tonight at midnight.
  22. Death

    No kill feed

    Will be fixed next server reboot. Tonight at midnight.
  23. Death

    No kill feed

    Changed Status to Working
  24. Changed Status to Working
  25. Death

    Animal issues.

    Will be fixed next server reboot. Tonight at midnight.
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