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Death

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Everything posted by Death

  1. I will change up the respawn behavior in today's update.
  2. I laughed aloud when I saw this. What a good neighbor you are for checking in on him
  3. Death

    Death Jam on Fire

    Beautiful!
  4. Much appreciated! I hope you will like the next update coming out later tonight.
  5. Changelog Fixed a bug that occurred on uploading multiple gallery images. Revamped the upload script to process images 100% faster without timeouts. Fixed a bug triggering "Post has been posted too long to edit" error when attempting to edit a post. Mobile version has been redesigned for more in-depth UI responsiveness. Overlapping images have been resolved and are now responsive. Homepage connect banner and sidebar images final touches have been implemented for more appealing aesthetics. Server list module has been recoded for optimal performance. Several CSS related improvements have also been introduced in this release. Bug not expiring cache resulting in delayed load times or even timeouts has been fixed. Bug showing login warning on help page to members has been fixed. Comments Beta 5 has been mainly focused on resolving bugs reported over the past 2 versions. The vault system has also been updated to pre-final and will be released on official launch. Beta 6 is not planned, however, if we decide to implement additional features before final release we will instead commit the 6th stage of the beta.
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  6. Death

    Having a good time

    I'm glad you posted this because I noticed a UI confliction on the bottom left bar there.
  7. The wildlife isn't completed yet. I am still working on improving the spawn rates, speed and even damage to animals. This server will be a challenge and if you have a habit of rage quitting this server isn't for you.
  8. Death

    stat.jpg

    That's some damn good graf!
  9. Death

    whoreboar.jpg

    @AshiHanna abuse caught on camera!
  10. Death

    death.jpg

    Use F3 to take screenshots! (They save under rust/screenshots)
  11. @Billy Madison That'll be at the bottom of my priority list but I will for sure see what type of attributes it could bring to the server.
  12. @WIFItuffGuy What do you mean by "gets in the way?" Also be sure to read this update which includes the removal tool. I've also removed day vote system because I find it somewhat cheating the aspect of PVE.
  13. This will be a great addition to PvE!
  14. Remove day vote system and replaced it with extended days.
  15. Humanoid NPC’s After adding simple human bots last week to help with his recoil and gunplay changes, Helk is improving on the functionality of these humanoid NPC’s. He’s set them up to navigate the terrain (via navmesh) and also gave them the ability to use weapons. Although they are currently just tools for development, it is possible these NPC’s could be added into gameplay in some capacity in the future. Better skin loading Andre has added a new convar, skinwarmup (on by default), which waits for skins to be fully downloaded prior to joining a server. This hopefully reduces hitches in the game due to the on the fly load of workshop skins. Along with this, he's added a console command to show details of loaded skins: workshop.print_skins. Foliage improvements Andre is working on some updates to the foliage system. Although some of this is still disabled, it looks like we’ll be seeing some changes to the vegetation of the Rust landscape in the near future. So far he has randomized scale and tinting along with adding a smooth distance fade out to this new foliage. Shader stuff Diogo is continuing his work on shaders, including the exciting new hair shader mentioned in the dev blog last week. So far he’s implemented a couple fixes, along with improving the shader source cache handling for better performance. Hapis improvements Petur is still trucking along on the next round of enhancements to Hapis. He’s completed more tweaks to the new desert area and added a fresh oasis area to the map. No visuals on this yet as it’s still in a separate branch - expect more info in the coming weeks. Other stuff Consumable items try to go straight to belt when picked up New dropbox submit sound Barefoot footstep polish More work on new music maxrpcpersecond default value changed to 200 Contact shadows added to options menu (looks sexy on grass)
  16. This is exactly why I do not play pvp! My best moment was when the heli destroyed my entire base with all of the contents my first week playing. 6 hours of work vanished in just 6 seconds.
  17. The server will be restarted Thursday 06-14-2017 at 4:00 pm (Eastern) to apply the latest game patch. Estimated downtime is about 5 minutes.
  18. Wildlife update has been released. View Article
  19. The server will be restarted Thursday 06-14-2017 at 4:00 pm (Eastern) to apply the latest game patch. Estimated downtime is about 5 minutes.
  20. New day vote system has also been added.
  21. I've added increased stack sizes to resources doubling them from their original 1,000 limits to now 2,000.
  22. @Axeljunior type the following in console bind b backpack.open
  23. @tmaster5000 Crafting has been reduced by 50%.
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