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BigDave

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Everything posted by BigDave

  1. Yeah, I play the 3 AU ones and Elysium every month. I get your point though, new server and new community also
  2. I personally would like an option that allowed you to wipe all your BPs and entities (with a clear warning and second check to reduce accidental wipes). I really enjoy starting fresh and things can get a bit stale on the monthly wipes. I think it would be awesome to be able to start fresh again during the month. It would be especially good on pure but even on the servers with Net Worth it would be a nice option for those not obsessed with Net Worth. I know that it would probably be just a minority that would use this and the risk of accidental wipes would make this risky but I thought I'd throw it out there anyway. I totally get it if this is just a hard no from the outset 🙂
  3. Is that pillar load BEARing?😉
  4. Perhaps the best thing could be to just run a trial wipe or two with a small decay amount (maybe 50% for 1 wipe and then same as Scourge for the next) and then get feedback prior to anything more permanent? The feedback Death gets would then be based on direct experiences rather than speculation or extrapolated experiences from other servers.
  5. I don't have a problem with adding decay on Pure. I play equally on AUPure, AUScourge, AUSurvival and USElysium. Half of those have decay already and I don't have a problem keeping up with the decay on Scourge and Elysium. I would say I'm casual since I work full-time and have a young child, I've not experienced a time issue personally. Pure doesn't have networth to collect so it's not like those resources are required in large quantities elsewhere. Stone trade for wood hasn't been as important recently given electric furnaces, so I always have excess stone on pure. Even the 1.8K of HQM from 1 full tank of LGF in the quarry once a day gives you a pretty big base. Add in 15k stone and 3k metal, you could maintain a decent sized mixed composition base. Now with pipes and a conveyer set to Max of x days supply you should be sweet to set and forget with just filling boxes from quarries once a day. I honestly don't care either way though, I enjoy the servers as they are currently. I wouldn't want to add anything that causes a negative experience for a reasonable amount of others so I guess that's an important consideration. Cheers, Dave
  6. A good overview, except the process times are incorrect. I have tested this extensively and found that ALL the quarries and pumpjacks on AU pure convert 1 LGF to the relevant output material every 20seconds EXACTLY. i.e. HQM: 1LGF to 1HQM every 20sec 10 LGF to 10 HQM every 200sec (3min 20sec) 500 LGF to 500HQM HQM every 10,000 sec (2 hours 47min) 1,800 LGF to 1,800 HQM every 36,000 sec (10 hours) SULFUR QUARRY: 1 LGF to 4 sulfur ore every 20sec 10 LGF to 40 sulfur ore every 200sec (3min 20sec) 500 LGF to 2,000 sulfur ore every 10,000 sec (2 hours 47min) 3,000 LGF to 12,000 sulfur ore every 60,000 sec (16 hours 40min) STONE QUARRY 1 LGF to 20 stone and 4 metal ore every 20sec 10 LGF to 200 stone and 40 metal ore every 200sec (3min 20sec) 500 LGF to 10,000 stone and 2,000 metal ore every 10,000 sec (2 hours 47min) 750 LGF to 15,000 stone and 3,000 metal ore every 15,000 sec (4 hours 10min) PUMPJACKS 1 LGF to 1 crude oil every 20sec 10 LGF to 10 crude oil every 200sec (3min 20sec) 500 LGF to 500 crude oil every 10,000 sec (2 hours 47min) 3,000 LGF to 3,000 crude oil every 60,000 sec (16 hours 40min) This can be very easily tested by just running a stopwatch and checking lap times every time the quarry/pumpjack outputs. I haven't gotten more that a few hundredths of a sec either side of 20sec on ALL the quarries and pumpjacks. i.e. their process times are identical. The one difference is the FIRST processing, which can be anywhere from 0sec (immediately) to 20sec after you place the LGF in. I assume the quarry/pumpjack continually cycles every 20sec so if you put your LGF when the cycle has 10 secs to go then you'll get a time of 10sec for 1LGF the first time then every 20sec thereafter, so 30sec for 2LGF, 50sec for 4 etc which will throw your calculations out.
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