when closing event players are not returned to home location, command reports players attending and event was ended. Players regain access to backpacks at this point but are still at event location. When players use /event leave after event is closed they are then tp back to their original location.
10/10 Following these instructions has helped players that would have lost gear because of not leaving events properly. Don't be a jack and read the manual, its worth it.
myself, mack and syrvius placed ore in the larger furnace. All of us have vip. The furnace would not start without wood, with wood in the furnace with the ore it would be consumed as if normally used. Methods tried was to right click ore into large furnace without wood in inv and place ore individually into furnace. Both instances without wood with vip we could not get the furnace to turn on.
When triggering upgrade on one tc , Other tc's player owns are showing cancel update when they were not triggered to update. Players can cancel the upgrading of the tc that was triggered from remote tc.
After event ended players are reporting they unable to teleport with errors saying they are in an event, also did not have option to revive. Impacted 14+ players.
Tested this with another admin. When checking items inconsistency with info returned. A few times it will show just who ran the command, also after seeing names will report no logs found. Had players open same box and would only see my name as a looter.
just spoke with roflnator he is still having the issue for 2 days now. When he dies if an item drops on the ground it also disappears. He has no clue on how it started or what he was doing when it did.
At random players that drop items from their bags do the animation but the item despawns and does not drop to ground. If they drop items to the ground from their backpack it works normal.
Removing a flame Turret with salvage hammer kicks players and gives error RPC Error in PlayerAttack.
item had no fuel, effecting all players removing the turret
Issue: Accessing boxed placed by player with code lock on it causes player attempting to open the large crate to have the share gui show on screen and will not be able to access any "e" action object crates, doors etc...
Reproduced Method: Me and Aurora both tried to access the crates placed by each other with locked code locks while not vanished and the share gui would show on screen and we were unable to access any open able object.
Temp Fix: With share Gui on screen all the time if we opened out /backpacks the gui reset and we are able to access objects.
Notes: In vanish the issue does NOT happen and works as intended. Players are starting to report similar issues with backpack fix working to restore functionality to objects.
The helicopter wars we can do :), seeing the helis take player damage still. If people want to blow each other up I am game to set something up for it. And I think i have a build that might be able to accommodate the event starting area already.
Attn: The criminal Ozzen's bounty has been turned into the Pookies Sheriff's office and bounty has been payed off. \
In other related news authorities are on the look out for the bounty of Crim, the Sheriff's office will be available to collect this bounty from March 16 - 22. Be advice this suspect is slippery and will attempt to flee.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.