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Posts posted by Postanou
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Admins should be regulating TCs that block off unused areas; It's one of the server rules: "No blocking waterways, building around monuments or large areas of unused land".
The general rule of thumb admins use on AU servers is you have 24hrs after placing TCs down to develop the area, otherwise remove the TCs.
Otherwise you should be contacting the US Scourge admin team, either in game or on the Discord #Help channel to report TCs that are claiming unused land. It's their job.
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You do your 'downtime' paintings in MS Paint or whatever program, save them as a jpeg, and then just use /sil.
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You know you can get pickles from food crates. You can find food crates along the roads, or at the supermarkets & Oxums
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6 hours ago, Celsus said:
>Well, you'll just have to run around like an idiot and gather hundreds of plant seeds, JUST LIKE EVERY OTHER SERVER!
Thanks. Thanks a lot.
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Nice job on necroing a dead thread...
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Welcome to the EZ community Kat
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Generally, new players spawn on the coast between the 2 lighthouses.
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Some of those events you listed are already hosted by various admins across the 9 servers:
>The car race around the map sounds a lot like The Amazing Race Badman74 hosted, plus serveral other admins have hosted simpler races around the ring road in the past. I've hosted a couple myself in the past, complete with numbered waypoints and a grandstand at the start/finish.
>The Karens are coming is the Heli Attack! event I used to host.
>Treasure Hunt is an event Tiffdust hosts.
>Medieval battlefield sounds like the Templar Terror Pezza681 hosts.
>I have participated in a boat race that was hosted on AU Survival (great fun).
Also, there already is a Dev server that Death has, specifically for testing.Seems your wish has already come true
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I note you are a subscriber. If you want a harder game experience, you should try the Elysium server.
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Did you mean this one:
https://rustez.com/compare/ -
I also say no. If you don't need so many, recycle the surplus. There are plenty of recyclers around, even if you don't have VIP. No need to have stacks of 100 if you don't need that many. If they are such a hassle otherwise, just leave them behind.
But it does sound like you want to stockpile them, just to bulk recycle the stacks for net worth. Thumbs down.- 1
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While I agree that most gambling sites are predatory, this isn't really something that should be censored in the EZ community.
Rust is rated for mature audiences of 17+, and the RustEZ community is also for mature audiences.
If there are 13 year olds playing, then it's up to their parents/guardians to monitor their children's online activities, not the EZ community.
Sorry, this is a no from me.
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On 11/17/2022 at 6:06 AM, a 3/0 sc lauan said:
hello @c0rd0v4n!
i'm sorry to hear you ran into an issue with another player while participating in the oil rig monument! on our servers public monuments are open for any and all players to participate and loot. This means that players and teams cannot call dibbs on a monument, even if you were there first, cleared the entire monument, or killed the most scientists. While the other players actions may have been unsavory to say the least, what they did was not against the rules. We do encourage players share loot in these instances, and would suggest speaking to the other player(s) as soon as you notice their presence to come up with an agreeable plan of action beforehand for the best outcome for all parties involved. Again i'm sorry to hear you had a bad experience with your oil rig run, and if there's anything else you would like to discuss or clarify, dont hesitate to reach out to an admin in game (green names)!
~a3Actually not true.
While public monuments are open for anyone to participate, a fair share of the loot is for a fair share of the work. That means don't expect a share of the locked crate for killing just 1 scientist. You have to put equal effort in.
Alternatively, what c0rd0v4n is reporting is NOT fair share, and can also be construed as griefing and stealing. That should require admin intervention.
Remeber the last rule: be a decent human being.- 2
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Seeing as there is nothing further constructive to be gained here, I'm locking this thread.
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I do remember.
I also remember you spamming the server chat with failed logins after you were banned.
You have already made 2 ban appeals, both of which were unsuccessful. You had already appealed to Leadership on this matter because you disagreed with my decision.
https://rustez.com/forums/topic/4926-ban-appeal/#comment-15824
https://rustez.com/forums/topic/5010-ban-review/#comment-16194
Best of luck out there.- 1
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3 hours ago, chugalug said:
I do not understand these players with a goal of getting millions of networth and do nothing else.
You & me both. Networth is only of value if you use it, not stockpile it. If you want to watch a number grow, go play Universal Paperclips.
https://www.decisionproblem.com/paperclips/index2.html- 1
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4 hours ago, Princess Angie said:
I'm probably one of the few people who can and willingly blow through 100-600k net worth a day or a wipe so this would hurt
I never said anything about a 500k or 1M networth limit, just a cap. There's nothing stopping you from earning more networth IF under the cap. So if you spend lots, you can earn lots, just not stockpile millions upon millions that never get used.
Even if you do earn 600k per day in networth (doubt it), you can simply spend as you earn, and that would keep you under the cap.- 2
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What about putting a cap on net worth? Like 500k or 1M and then anything above that is wasted? That way you don't have to tweak values/prices/composter rates.
It appears to me that too many players only grind to get that number as high as possible, and forget what net worth is actually meant for.
Waste of time buying and adding custom monuments to the servers when players only grind for net worth.
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Doubling the composter processing rate will only mean pickle farmers will build double the already ridiculous number of composters they already have.
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Yes, you can role-play being the server's resident garbologist.
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Because that is the intentional fundamental difference between the Survival and Scourge servers.
Survival is meant to be afk automation.
Scourge is zombies.
If you add more features to Scourge lag will only get worse.
https://rustez.com/compare/- 1
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10k is already 10 times more than vanilla...?
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But as VIPs you already have instant crafting on Survival & Scourge...?
Pure is meant to be be the same as vanilla Rust, so until FP changes that, it won't happen there either.
Our switch to Carbon
in Announcements
Posted · Edited by Postanou
Did you create, or contribute to the creation of Carbon?