Jump to content

TiffDust

Staff
  • Posts

    753
  • Joined

  • Last visited

Posts posted by TiffDust

  1. i like that there's a picture of the garrison with the notification and a time stamp BUT as someone who isn't interested in garrisons i feel the need to interact with the notifications hourly or when it fills up the side of the screen (is opt in/out possible?) Could a picture be there with a countdown to the spawn of the next garrison instead (doesn't count down when it has spawned and be out of the messages section.)
    The opaque bar makes me think i should be able to click the whole bar but only the triangle in the middle is open/close ? it's a bit touchy for a game where an npc can kill you before working out the cursor stuff (example being stuck in cursor mode and unable to move/shoot.)  Newcomers (who see they have messages, feel the need to know how to access them and it gets asked many times in chat.)

    • Like 3
  2.  

    New or old players are required to follow the rules and read rules. Being that it is PVE the struggle (as you put it) will be with other players and admins if you have issues with sharing, waiting or missing out. In PVP if you want something, you go fight for it. In PVE you will; miss out, Brad will respawn right after you leave, you will need to wait for the crate to respawn on rigs (before going), you'l split loot or enemies with other players that do damage. It's being part of the server community along with everyone else there who are just like you, learning and/or wanting to have fun. 🙂 

    • Like 1
  3. Don't agree on any limit of vending machines, pretty sure if you have issues most admins will look into it and see if it's reasonable, being used etc. i don't see how cutting down 5-10 machines would make much difference.
    mistakes get made pricing things higher elsewhere and also a minority of players will buy from a player shop for more than outpost/bandit.


    Reselling clones that took an effort of 15minutes is griefing imho, a small minority think it's ok, an even smaller minority don't see the issue with it and they'll ask when the clones will be up as their clone shop is ready (I have no issue with people giving them away.) The solution is to not sell them, in a PVE environment it's easier enough for people to learn to clone and there's no drama involved selling cloth to bandit.

  4. interesting, do you play pure? as i know in scourge a TC automatically has a lock and you spawn in with bow/arrows , clothing and a torch as default so a jump in kit would be fairly limited to pure (maybe survival, idk.) I'm guessing this is for the rustez store? where you can buy guns and outfits so if you already wanted to jump in with something you already can 🙂 .  The buy 10k stuff sounds interesting 😉 but i'm not sure about having 10k hqm on wipe day... either players would get bored quickly or build mega bases.. I don't mean to be shooting down your ideas, it's worth thinking it out a bit more ❤️

  5. I observed as pickle farming and garrison TC as it was before (mostly applies to the modded servers); devalued hemp/corn/fish farming. Made it easy enough to buy out all the tech trees so you didn't have to; find/grind, buy, fish, trade or visit a player shop. 

    Had players mostly staying inside their pickle farms instead out on the roads, tunnels, skies etc... the social side dropped more so when the free TP to bandit/outpost came in.
    Both meant alot of scrap, grabbing the TC of garrison once was enough to buy tons of composters, pickles and farmed lgf to continue the circle of more networth.
    The server existed before pickle farming and garrison TC, it will continue on just fine without them.  Players come and go, if you're enjoying an exploit of the game i think it's fair to say it's probably time to move on.

    • Like 3
  6. 5 hours ago, Kasper said:

    lol wait so you like the idea of having a useless feature in something? what?

    it's not useless, it still has the crates unless i read wrong.. and its about the fun (blowing stuff up, using rockets on something) and not about networth (like all the other events/monuments.)

  7. On 6/28/2021 at 4:13 PM, rubiks-q-bert said:

    I've taught plenty how to do garrisons/brad/heli if they show up when I am there. I'm all for more people knowing the content. I was taught back in March how to do garrisons and I've been paying it forward ever since. How do you mean "why that one didn't count"? There's not a limit on them. To be fair, you can do one garrison and be set for the wipe. It all boils down to networth.

    I disagree about the comment about the queue and toxicity. Yeah, people won't like it, including myself, but if it cuts out camping, griefing, and puts a limit on how many people can do in a set amount of time, I'm all for it. 

    you mean there's no limit on how many one person can do within the realms of being a considerate player. 

    • Like 1
  8. it would be worth having a garrison event where learning how to do garrison was the focus. An observation from the few months i've played is that many who do garrison are mostly happy to share and show new players but then also use it as a kind of excuse or reasoning of why that one didn't count (or why they do many.) The same can be said for brad/heli, those who find the fun in the battle or doing damage but then not caring for the loot... personally it just seems a bit of waste, a lost opportunity for someone looking for both. 
    A queue has just as much toxicity potential as a public alert. The key is being considerate which isn't enforceable or easily/quickly learnt.
     

  9. 6 hours ago, Sim said:

    @Death The pumpjacks are not producing the same amount over time like they did previous wipe.  People paid money for for something that's not working like it use to.  Any ETA when it might be fixed or RustEZ do something to compensate people who purchased item from the store that's not working like it did in previous wipe. Store credit or be given the pumpjack for the next wipe to make up for it.

    A lvl 2 pump jack would make like 30k lgf over night. My current lvl3 pumpjack this wipe might make 15k ish.

     

     

    i have a level 1 (AU scourge) that does 7k-9k over the hours i sleep, had previously a level 2 pj and 15kish sounds about right for overnight. i actually thought PJ's were doing better this wipe so i am surprised that people feel it is under, but we may have just kept it fueled well in the first hours/days. Asking for store credit/carry over pj seems a bit much tbh if it was the case.

  10. Scourge means punishment.
    We have levels for mining, woodcutting and crafting. Is it possible to have another level? Like a difficulty level.
    The more damage you do to Brad, Heli, NPC garrison the more it increases the difficulty level. The higher the difficulty level the less your rockets/ammo/c4 do damage at these events and the more you will need to use to take them down. It's a disadvantage to be doing many of these events every day (without a bigger cost/challenge.) It's reset every 3 months like the others.
    i know i've suggested something pretty much on the surface and underneath would require a complex amount of math, to working out exactly how much damage is to  a level and then to what amount that player does less damage.
    Do let me know if it's not clear or exists somewhere else already 🙂

  11. 19 minutes ago, GREENG1ANT said:

    I think you're entirely missing the point he was trying to make. He's saying it's the same people taking them all the time and a daily limit should be imposed on anyone that wants to do them. For the exact reason that only a certain number exist (approx. 24) per day. He's not griping that he can't do enough of them, he's suggesting a global cap on all players. If you had read through this thread at all you would know, that this is an on going topic for months now. Its cool that the AU admins are keeping people in check, but clearely it's still an issue in other servers.

    nope, you're taking what i said out of context. I simplified what the admins meant when they said what was relevant at that time for AU... I'm relaying the AU situation and how it's publicly handled... assumptions are the mother-of-all-screw-ups. I wouldn't go as far to say that what an Admin said made any difference to the matter.

  12. On AU this wipe (and last), it is stone that is done over and over by the same small number of people. Our lovely admin did appeal with a reminder to be considerate that there's only so many events in a day and X number of players on  (so you can't gripe it's not you and you should be mindful of others.)

    On 4/12/2021 at 10:24 AM, rubiks-q-bert said:

    Digging this up again. I don't know why... Doesn't seem to be getting any attention. To address the garrison issue on EU Scourge (and probably AU and US as well). I'm aware that no one is breaking any rules by farming the garrisons or zerging them within 30 seconds of being up. Which compels me to do the same so I can get a chance at them. But is there any chance that some actual rules can be laid out for those. So many a day, people (to include teams) can't take 2 in a row, etc? It's getting really old this month with one of the massive teams (which is another issue).

     

  13. the air car drop doesn't have storage, doesn't make roadkill (or at least in scourge it doesn't kill zombies.) but it is fast and fits in your backpack.
    There are some places near the road you can't build and sure enough it's where stuff spawns in, i've also heard of possible base destruction because barrels etc spawned in the same spot (it was given as a possibilty of why someone's base disappeared last wipe.)
    You could always buy the cheapest car and then craft what you need or outsource from somewhere else the bits you want.

    If someone wants to RP a salesman, maybe RP back and ask for a lower price and more features 😉 politely of course.

     

  14. would it be too hard for the server to say 'playername has destroyed garrison' when the TC is emptied by that person? or 'playername has damaged garrison x times'  (damage being walls destroyed as to not spam chat for every rocket/c4 or as a percentage such as combatlog for brad/heli) might that help fight the toxicity? possibly nerfing the payout of the non hqm ones might help balance it out.

  15. Server records the player who got kill shot (or above a certain % damage) on brad/heli/garrisons when the same player comes to do it again (server checks records) they do 0 damage (not scourge distress signal heli.)
    Maybe there's other ways around it but essentially to stop the idea that people either do (or people believe they do) multiple brad/heli/garrisons in a row/daily with some sort of time-out that possibly lessens the toxicity and policing that admins do.

    • Like 1
    • Love 1
  16. correct me if i'm wrong, i'm not sure i get it... but isn't grubbing (not doing work but taking loot) stealing? i'm just a little confused as to why you'd be encouraging others to break the rules, so i must be missing something.

    Quote

    Learn to grub.  I've not yet attempted the garrison, but when I do, I won't let another player stop me from getting loot.  In fact, I invite anyone to come and grub if I'm doing it solo.  I have 70 rockets ready to go.

     

    • Like 1
  17. in my experience;
     
    on one rustez server a player asked as they waited for brad and he wasn't there, they'd do barrels etc. they were told by admin they could wait around 10mins, but if brad was 25+mins off, they'd be better off coming back later to try again. i asked if it was camping to wait around (looking for some clarification, so i don't get in trouble 🥺) and an admin said that people should be considerate of others. 😍 love it, but i see what you did there 😉
     

    on another rustez server, a player waited the full reset time for brad (informing in chat to everyone that they are doing so,  they missed out on doing brad as they said they went afk for a sec and they then said they'd wait another full reset.) Community told them that was camping, Admin quoted the camping rules from the site, everyone reading chat understood that to mean it wasn't camping because they hadn't logged off, they could wait around for brad. 🤷‍♀️

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.