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Death

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Everything posted by Death

  1. Changed Status to Fixed Changed Version to 5.6.19
  2. Changed Status to Closed Changed Priority to Low
  3. Death

    Skin not loading

    Changed Status to Closed
  4. Death

    Skin not loading

    Skin loading issues are a Rust issue and something out of our control. We should see some fixes come next wipe.
  5. Changed Status to Closed
  6. In that case, it might be stability or decay. Nothing on our end controls entities in that capacity.
  7. All items but active hand wiped when revived
  8. Changed Status to Fixed Changed Version to 5.4.19
  9. Death

    Scourge PJs Looted

    Changed Status to Fixed Changed Version to 5.4.19
  10. Changed Status to Fixed Changed Version to 5.4.19
  11. Are you locking your signs so players can't clear them?
  12. Changed Status to Fixed Changed Version to 5.3.19
  13. I moved the kill function up so hopefully, it'll kill the container before it renders. I can't confirm this fix since I can't reproduce it.
  14. Not able to reproduce. If anything, it's a visual glitch as the container you see is removed before the recycler is spawned.
  15. Changed Status to Closed
  16. Game bug. The timed executes you posted are for chinook and cargo ship.
  17. Changed Status to Closed
  18. Looks like a game bug so I'll forward this to the game devs.
  19. Boonie hat does indeed give you a 10% chance buff for a successful cast. It doesn't affect the rarity of the item you catch.
  20. Changed Status to Closed
  21. @Mira More ways to earn credits will be added when more ways to spend them are added. I try to avoid manipulating the zombie population as much as possible as it can distort server performance. Scourge has over 1,000 zombies spawned at any given time. The minicopter population was buffed not long ago due to complaints of there not being any. Late into a wipe, I can see how there would be an abundance seeing how they decay regardless now, but the first couple weeks of wipe you'll wish there were more.
  22. @Warlord Ubba Different engines, different code. Nothing to reference. But I can achieve the same thing with what we have now. It's just a matter of the time investment being worth it.
  23. This thread is locked to prevent any unnecessary drama.
  24. Offender: Yurikomi (76561198300518499) (828687569) Server: US Scourge Time: 3:40 pm EST Length: Permanent Reason: Harassment, Disrespect, Drama Harassment Yurikomi accused and attacked the player Mira for running a "scam" casino. It continued in chat until an admin had to intervene. Yurikomi accidentally mentioned Smokin420 several times and instead of apologizing they insist said person change their name and continued to go back and forth until an admin was involved. Yurikomi and Minshadows went back and forth in chat. Both were warned. After being warned, Yurikomi contacted Aurora outraged by the warning and claims they were personally attacked by the player and the warning was unjustified. Screenshots were sent from Yurikomi to me so they're in their perspective. Disrespect In addition to what's posted above, I'd also like to highlight the blatant disrespect for our team. This is in reference to Aurora: The full context will be provided at the end of the report. Drama Yurikomi claims Mindshadows created 5 steam accounts to "stalk" them. There is no supporting evidence for this. Yurikomi claims Mindshadows sent death threats to them via steam. Both parties willingly provided their steam chat history. The chat history was empty on both ends. After consulting friends of Yurikomi they seemed oblivious to all of this happening. Only a handful of admins were told this as well as conflicting stories to why they changed their name. Yurikomi claims Aurora is disrespecting them by falsy identifying their ingame alias. They did, in fact, refer to them using an old Alias, after Yurikomi contacted Aurora they satisfied their request to no longer refer to them as their old alias. Despite that, they claim said admin wouldn't stop wrongfully identifying them which was a blatant lie. Yurikomi claims Mindshadows mentions their name in chat daily and takes screenshots of everything they say. Reviewing chat history of said player reveals the inaccuracy of this claim. Chat logs available upon request. Despite all of this, I offered Yurikomi another chance, however, they were not interested. Refer to chat transcript for more information. Transcript of the conversation between myself and Yurikomi
  25. @J_Sno The tax rates for all building components are Facepunch defaults. We've only adjusted the cost for upkeep in favor of the player. This is a PvE server so of course twig and all player erected structures will be immune to player damage. There is no benefit to upgrading your base past wood due to the nature of PvE unless you plan to fight heli or safeguard from griefing. "Kamikaze" with mini copters is no longer possible. The only traps that explode on death are flame turrets but they do very little component damage.
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