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Everything posted by Death
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They seem to be stacking fine on our end. I have seen this issue before when regular farmable items are stacked with genetically modified items. I cannot reproduce either though.
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Changed Status to Closed
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I've tried to replicate this issue with no success. I believe this might be the generic socket issue Rust has always had. If this happens again, please reply to this bug report with as much information as possible to help me reproduce the bug.
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Changed Status to Working
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Changed Status to Working
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Changed Status to Fixed Changed Version to 9.14.20
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I believe this is being caused by over population. I've released an experimental patch that should address this. If not, I will look into a more permanent solution.
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Changed Status to Fixed Changed Version to 9.14.20
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Changed Status to Fixed Changed Server to Survival Changed Version to 9.14.20
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Changed Status to Closed
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Looking back into this; this is caused by the containers taking on a new network Id every time they're initialized. No way around this right now, unfortunately, but I will change how pumpjacks store their shared preference to resolve this in the very near future.
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Changed Status to Closed
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This has been around for a while and not something we can fix. I'll pass this report along
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Raidable NPC Base not marked with colored circle on map
Death commented on [RF]ThatCakeDontBake's bug in Issues
Changed Status to Closed -
Changed Status to Working
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Changed Status to Fixed Changed Version to 9.14.20
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Changed Status to Fixed Changed Version to 9.14.20
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Changed Status to Working
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Changed Status to Working
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Changed Status to Released Changed Version to 9.14.20
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Changed Status to Working