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Death

Staff
  • Posts

    15,578
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Everything posted by Death

  1. Changed Priority to Medium
  2. Changed Priority to Low
  3. @J_Sno It used to be that way but since I rewrote the system I left it out for debugging. Completely slipped my mind to re-add it so you should see an update for it soon.
  4. Changed Status to Fixed Changed Version to 5.7.19
  5. Changed Status to Fixed Changed Version to 5.6.19
  6. Changed Status to Fixed Changed Version to 5.6.19
  7. Changed Status to Fixed Changed Version to 5.6.19
  8. Changed Status to Fixed Changed Version to 5.6.19
  9. Changed Status to Fixed Changed Version to 5.6.19
  10. Changed Status to Fixed Changed Version to 5.6.19
  11. Changed Status to Closed Changed Priority to Low
  12. Death

    Skin not loading

    Changed Status to Closed
  13. Death

    Skin not loading

    Skin loading issues are a Rust issue and something out of our control. We should see some fixes come next wipe.
  14. Changed Status to Closed
  15. In that case, it might be stability or decay. Nothing on our end controls entities in that capacity.
  16. All items but active hand wiped when revived
  17. Changed Status to Fixed Changed Version to 5.4.19
  18. Death

    Scourge PJs Looted

    Changed Status to Fixed Changed Version to 5.4.19
  19. Changed Status to Fixed Changed Version to 5.4.19
  20. Are you locking your signs so players can't clear them?
  21. Changed Status to Fixed Changed Version to 5.3.19
  22. I moved the kill function up so hopefully, it'll kill the container before it renders. I can't confirm this fix since I can't reproduce it.
  23. Not able to reproduce. If anything, it's a visual glitch as the container you see is removed before the recycler is spawned.
  24. Changed Status to Closed
  25. Game bug. The timed executes you posted are for chinook and cargo ship.
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