@curveball4 We did away with monument NPCs for the time being because we wanted zombies to rule the land. We do have several types of zombies but to preserve the look and feel we've opted out of using physical weapons. I can't recall ever playing a zombie game where they had weapons We also have no interests in changing gather rates and will most likely never go the terminus route as it would nullify all the hard work invested into the farming mechanics of the game.
PS: No, I've never played on a zombie server. I also don't use other servers as inspiration because that'd essentially be copying someone else.
@GreenSnapper That's a lot to process so I'll go over a few keys. 1) Explosive zombies sound interesting. 2) Zombie pirates, tribesman and patrol officers is not the vibe we're going for here. 3) Blood moon is already in the works, instead, hordes will spawn around players every night. Unclear when this will be ready.