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Death

Staff
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Everything posted by Death

  1. Changed Priority to Medium
  2. Changed Status to Working
  3. Changed Status to Closed
  4. We're working on implementing new systems to help keep clutter down on all of our servers.
  5. Changed Status to Closed
  6. Changed Status to Released
  7. Death

    Pick Up

    Changed Status to Released Changed Version to 8.5.22
  8. Changed Status to Fixed Changed Version to 8.5.22
  9. Facepunch forgot to populate the pickup class for the new signage. I've fixed it on our end so they can be picked up using the salvaged hammer, but you won't be able to use a regular hammer or retain the image of the sign until Facepunch patches it on their end.
  10. Changed Status to Released Changed Version to 8.5.22
  11. Changed Status to Working
  12. Here are our custom monument picks for the August wipe, featuring two new large monuments for players to explore and loot! Vault Tec An apocalyptic monument from the Fallout game. It has excellent detail and optimization with robots. Inside, you can find good loot, a puzzle with a fuse, and a red card. There is average radiation in the garbage pit. By Gruber. The Prison - Rustcoon City Find a way out... but don't do it alone. It could be a problem and you'll be there... forever! By Kaho
  13. Changed Status to Released Changed Version to 7.31.22
  14. Changed Status to Working
  15. The 3 hours is primarily to add a time tax to the buy tab refreshing. So on wipe day the chances of you being able to purchase valuable items is greatly reduced. But it also has its benefits for the sell tab to create supply and demand which was a huge focus on the new black market.
  16. Death

    Mini icon broken

  17. Changed Status to Released Changed Version to 7.20.22
  18. Death

    Fuel bug

    Changed Status to Fixed
  19. Death

    Scrap at vendor bug

    Changed Status to Released Changed Version to 7.20.22
  20. Sorry, but this feature doesn't really fit the scope of our server. Thanks for your suggestion though!
  21. Death

    Scrap at vendor bug

    Changed Status to Working
  22. Changed Status to Closed
  23. Were these horses ridden? I believe they stop generating HP from food if not ridden in awhile.
  24. Team members have always had access to your body, corpse and vehicles. This would also apply to containers with code locks, should you want that extra layer of protection. Anyone can't access it. Only your team mates. If you suspect your team mates to steal from you when the opportunity comes I can't imagine why you'd want them to be in your team. Benefits of this change: 1) Allowing team members to access containers inside the base without having to give them TC so you can effectivly prevent them from being able to upgrade, remove, etc. 2) Allow team mates to access entities deployed away from base, such as campfires, workbenches, repair tables, research tables, etc without having to drop a TC or share the container allowing anyone to access. 3) For bases with outside deployables like PJs, team members can have access without having to run around and authorize on all the TCs surrounding them.
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