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Death

Staff
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Everything posted by Death

  1. @Doeboy A previous issue allowed for several fuel instances to be created per player. It's possible the 10k LGF you had added was one of the duplicates which would have been cleaned up during a restart or server crash. The last update made it to where once that container was empty, it would be deleted to avoid any lost fuel. But if the server crashed, it would have forced them all to delete regardless. If this issue persists, please let me know, and I apologize for all the recent issues with our quarries!
  2. Death

    Issues with mods

    Changed Status to Released
  3. Death

    Issues with mods

    Changed Status to Fixed Changed Version to 1.13.21
  4. Changed Status to Released
  5. Changed Status to Fixed Changed Version to 1.13.21
  6. Changed Status to Released
  7. Changed Status to Fixed Changed Version to 1.13.21
  8. Changed Status to Released
  9. Changed Status to Fixed Changed Version to 1.13.21
  10. Changed Status to Released Changed Version to 1.13.21
  11. Changed Status to Released Changed Version to 1.13.21
  12. Changed Status to Fixed Changed Version to 1.13.21
  13. Could you try and verify if the fuel input somehow has 2 separate instances by spamming e on the left and right side? Had one report stating the left side ate the fuel, and the right side worked fine. Intel Core i9-10900K (10C / 20T) 3.7 GHz / 5.3 GHz - 64 GB 4000mhz - 2x 240 GB NVMe
  14. Changed Status to Working
  15. Changed Status to Working
  16. Changed Status to Working Changed Priority to Medium Changed Server to Scourge
  17. I was still unable to reproduce the reported bug. However, I have identified a few other issues that may have contributed to the bigger picture. Let me know otherwise!
  18. Changed Status to Fixed Changed Version to 1.11.21
  19. Changed Status to Working
  20. Death

    ban

    An admin will be with you shortly to address this. Thank you for your patience!
  21. Changed Status to Closed
  22. This was disabled intentionally. Sorry for not giving a proper heads up, I've been toggling things frantically to better understand recent performance issues. I lost track of what has been toggled. Unsure how long it will be disabled but it will be back.
  23. Changed Status to Fixed Changed Version to 1.11.21
  24. I was unable to reproduce this issue, however, I did identify a few potential instances this could occur and have added fallbacks to hopefully resolve any residual issues. Other improvements Improved saving Improved caching Now writing from cache instead of prefetching instances
  25. Changed Status to Closed
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