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Death

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Everything posted by Death

  1. Animals spawns are default right now. I'm experimenting. All will be reverted soon!
  2. This would render day cycle useless and take away from the survival aspect of the game.
  3. Changed Status to Released
  4. Changed Status to Released
  5. Changed Status to Pending
  6. Changed Status to Fixed Changed Version to 4.5.20
  7. Changed Status to Working
  8. Changed Status to Working
  9. Changed Status to Fixed Changed Version to 4.5.20
  10. Changed Status to Working
  11. Changed Status to Closed
  12. I'm unable to reproduce planters breaking when you harvest crop but I've seen similar instances with water catchers if placed on the same foundation. Either way, this would be a unity issue. I've forwarded your report.
  13. Changed Status to Closed
  14. Known issue, nothing we can fix.
  15. Changed Status to Released
  16. Changed Status to Fixed Changed Version to 4.4.20
  17. Changed Status to Working
  18. I will look into finding a reasonable implementation of buffed zombies in rad areas. As it is now, our Scourge servers have 1,000 zombies spawned at any given time using an indepth logic for both pathfinding and targeting. Any additional checks could decrease their "thinking", even more so than the limitations of the game in its current state.
  19. Using mailboxes and physical shop fronts will be a way to trade instantly with players once we roll out that feature update. I will consider other uses as suggested above as well.
  20. We plan to increase decay on Scourge once we get quarries sorted out fully. @Chinaski I've got something planned to tax larger bases.
  21. As @Mindshadows stated, they take damage when used. I will have a look and see if I can't improve and make fish traps more useful.
  22. I will add this as an option with the next big black market update.
  23. We plan to allow diesel to be refined into lowgrade via a refinery soon.
  24. We don't sell craftable items on our cash store, other than salvaged hammer -- because it's the remover tool, to not compete with the player economy. I like to keep loot tables vanilla so players know what to expect.
  25. Great idea. I can work something in soon.
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