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Death

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Everything posted by Death

  1. Which skins?
  2. We've pushed back our planned migration to September 3rd.
  3. This month, we’ll be featuring two monuments for players to explore, each offering a new destination, unique points of interest, and plenty to discover. Lighthouse Outpost An offshore safe zone combining the best of Outpost and Bandit Camp. Dock your boat, shop from a full selection of vendors, take on missions, recycle and refine resources, gamble, or use it as a convenient stop before heading farther out to sea. Cobalt Vaults A heavily guarded underground storage complex hiding whatever Cobalt would rather keep out of sight. Fight your way past scientists and the APC, reach the central control tower, and open the secure vaults one by one to uncover what’s stored inside.
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  4. This update could be months out. We just wanted to let you know our plans so it's not a surprise. It's not something we want to rush because this is suppose to be an upgrade for players, not a regression.
  5. https://rustez.com/features/teleporting-r1/ https://rustez.com/features/trading-r5/ These are the exact same pages we have in-game. Both contain commands and usage.
  6. Being black does not give you a racism pass. You were banned for pasting a blackface squid ward on a sign with the text "nigward" and another sign with the hard r. Also based on your Steam name history and profile pic I think it's safe to say your appeal has been denied.
  7. It's still early, but the current implementation is there will be a terminal at every quarry and pumpjack. Once you interact with it you'll unlock it. You can access all unlocked terminals from any terminal. It will show a map of all your bases (using your cupboard) which you can then select where to pull fuel from and send output to. These will be delivered to your cupboard. So as of right now there's no special entity. That was the original idea but we've changed it up to make it simpler at least for now.
  8. If it breaks we'll extract more money from you to fix it.
  9. Changed Status to Working
  10. We aren't interested in adding anymore "magic" features to the server. Our current system for vehicles is already pretty forgiving when it comes to crashing, etc.
  11. Changed Status to Released Changed Commit to 86927c8
  12. Changed Status to Closed
  13. Changed Status to Closed
  14. Closing this now. We will post another thread near the end of the August wipe for more feedback.
  15. No. If any new perks are added it will be added to one of those.
  16. Starting September 3rd our SEA Survival and Scourge servers will be merged in the interest of combining pop to better grow the player base. Existing user data will be merged including networth, levels, playtime rewards, and all long-term progression data. Once the population is sufficient we will bring Scourge back online and offer free data transfers so you can resume as normal. We estimate this merger to last about 6 months. We will keep Scourge online during this time to serve as a redirect for players. Explanation Having launched all of our modded servers in this region at once, we did not give the player base enough time to grow which caused players to be split between multiple servers causing each server to be low pop. Combining players from both servers will increase the servers exposure thus bringing in new players. We've decided on Survival as it's the most popular amongst the modded servers in the region. No changes are planned to our Survival gamemode.
  17. Your ban appears to be a game ban https://support.facepunchstudios.com/hc/en-us/requests/new
  18. We appreciate everyone worried they aren't going to be able to throw us as much money anymore with these changes, but let me assure you every decision we're making is to maximize the amount of money we can extract from you. Give us some time to cook and don't worry too much as the new system will be much more convenient than you think.
  19. Unsure just yet. I want to simplify it and make each level more substantial so I have no clue right now tbh. Basically $5 pj but it would essentially be the same as if you were to buy 2 previously.
  20. Its a feature we've wanted to get rid of but can't since we've had it so long. As I said we try where possible.
  21. We like to avoid magic where possible. The system will be similar in esscense but grounded.
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