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Everything posted by Death
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This is a planned feature for our next big revision of the level system.
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Changed Status to Released Changed Version to 5.8.20
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Changed Status to Released Changed Version to 5.8.20
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Changed Status to Fixed Changed Version to 5.7.20
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Today's update (05/07/2020) will re-enable incremental GC and add improvements to held entities to address performance issues we experienced in April.
- 1 reply
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Changed Status to Released Changed Version to 5.3.20
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Could you expand on the "pausing" before they attack? If you've just joined this month, you may be experiencing the intermittent lagging introduced last update. It's something out of our control and will be fixed on the next forced wipe next week. We're always improving our zombies though!
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Changed Status to Working
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Changed Status to Fixed Changed Version to 5.2.20
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As mentioned above, we plan to add a similar feature we did with helicopters.
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planned Show Purchases when offline from Vending Machines
Death replied to V!T4U's topic in Suggestions
This is a planned feature for our up and coming hud refresh with a built in notification tray. Would only be on modded servers, of course. -
I may rethink this one but as of now, simple lights are very hard on client performance so I'd like to avoid them attributing to in-game mechanics. If they're used moderately they do not cause any problems.
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This is not a feature we plan to ever implement onto Scourge unless it's added by Facepunch, which seems plausible.
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Food stacks are intended to prevent players from being able to easily horde a bunch of food. I would suggest selling the excess or not growing so many?
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Minnows already stack to 100 on our modded servers. If you play on our vanilla that's not something we can implement.
- 1 reply
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Changed Status to Released
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Changed Status to Released
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Changed Status to Fixed Changed Version to 5.1.20
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Changed Status to Fixed Changed Version to 5.1.20
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Changed Priority to High
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Changed Status to Pending