We've tweaked population groups to re-balance world spawned vehicles, including horses. It seems there is no hierarchy when cleaning up population groups so it randomly removed the overflow regardless if it was inuse.
I will be adding more measures going forward to ensure it only removes unclaimed vehicles. Sorry about that
This isn't currently possible as we're unable to see who a player has muted. I will be closing this for now but will re-open if a solution is made available.
This was removed from the game by Facepunch in what seems to be an attempt to slowly phase out quarries. I can re-implement this on our modded servers but not our vanilla.
We will be phasing out quarries from Pure later this year.
I believe this is an issue with the sheer amount of plumbing on the server processing at the same time. I will see if there isn't anything we can do on our end to address the issue.
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