Could you expand on the "pausing" before they attack? If you've just joined this month, you may be experiencing the intermittent lagging introduced last update. It's something out of our control and will be fixed on the next forced wipe next week.
We're always improving our zombies though!
I may rethink this one but as of now, simple lights are very hard on client performance so I'd like to avoid them attributing to in-game mechanics. If they're used moderately they do not cause any problems.
Food stacks are intended to prevent players from being able to easily horde a bunch of food. I would suggest selling the excess or not growing so many?
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