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Posts posted by Death
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I should have an update by Monday. Struggling with persistence at the moment.
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10 hours ago, Etchy said:
Thats possible. It appears quarries consume 5K LGF per day (24 hours)?
Currently they consume 1 fuel per 20 seconds. So 4,320 per 24 hours. ( (60 * 60) * 24 = 86,400 / 20 )
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Even with the addition of NPCs, it's a matter of time before players invent strategies to completely negate the extra difficultly. I'd love to buff the bradley to make it harder to kill, but as it is now, the loot is so hit or miss it would be hard to justify that.
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The sedans are custom and aren't quite "road legal," which is why they're a store item. They're more novelty than anything at this point with the introduction of modular cars. Once server performance is addressed, I will be upping the limit again.
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@Etchy It may be possible that previously lost fuel is still in limbo allowing the quarry to still produce. Either way, there's a big update coming soon that'll address these issues.
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@Findus Working on a big update to sort this out. Sorry about that.
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4 hours ago, Lillerune said:
i tryed hqm mine last nite . put 2k fuel in it on scourge EU aprox 14:00 gmt .. today i found aprox 07:00 gmt . nothing in it.. kinda dumb. flip2flops was showing me how to use it . so he seen i did it btw.
1 hour ago, Applecore said:I put about 900lgf in the stone quarry on EU Scourge about 24 hours ago. Just gone back and found no fuel and no stone
48 minutes ago, LiamJS_ said:@Deathgoing by the last couple of messages for the EU Scourge and my message it seems like when daily wipe is coming around its intermittently wiping the inventory for the quarries.
Appreciate the follow up. Does this happen every restart or is it random?
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We will keep things the way they are, with horses and boats disabled until performance is addressed. Thanks for your feedback.
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If this happens again please let me know @LiamJS_
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I plan to make a better notification system soon. Garrisons have been temporarily disabled until this issue is sorted.
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On 3/8/2021 at 6:09 PM, SpitefulBatman said:
We purchased pickles yesterday on AU Pure. It allowed us to purchase the amount we had of scrap as opposed to free inventory space. This caused an explosion of dropped pickles (many of which fell into the shopkeepers area and despawned). I am guessing this is not intended as it allowed us to purchase 59 stacks (of 10) of pickles in total which obviously players dont have even with an empty inventory.
That is not intended. I'll sort this out asap. Thanks for letting me know!
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6 hours ago, Katawhopachop said:
SO, two days in a row, eating up my LGF like Pacman.... wtf... it ruins a players economy. Im done with it. 3 quarries for sure are bugged. HQM, STONE and Sulphur. please at least reimburse the LGF. frustrating.
6 hours ago, a 3/0 sc lauan said:Us pure, stone and HQ quarry both empty this morning after filling them before i logged last night.
They weren't saving correctly after the previous update. That's all sorted now. Sorry about that.
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I'll do some testing on my end and see if I can't find any obvious issues.
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Applied latest update for SyncPipes as well as moved the pipe info panel down a bit so it no longer overlaps our hud.
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@Bart Incident was unrelated so sorry about that. We had an issue this morning that caused them to lose their contents.
QuoteOur US servers experienced a software failure this morning resulting in some plugin data loss. The loss is minor in comparison, but none the less we're very sorry for any inconvenience this may cause.
Effected Data
- Public Quarries
- Pipes (Survival only)
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7 hours ago, EatTheCrow said:
So as far the bandit restocking on us pure...
I am told that if we wait for them to restock, it is considered camping.
I sell mass amounts of hqm to players and bandit camp The stacking doesnt affect me at all...but the cooldown does. I just wanted to get more info on the do's and dont's as far as selling to bandit. As far as i can tell, having open slots in your inventory doesnt affect how much u can sell at one time (i believe that is what i read as to how it is supposed to work)
Any info is appreciated.
There was an update to address this. Please double check and confirm if this is fixed. Thanks!
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I highly recommend you two make a reasonable effort at an appeal (on separate threads) if you're truly adamant about having your bans lifted. I will not be a deciding factor, and I cannot guarantee your bans will be lifted, but just asking to be unbanned is not going to cut it.
Take responsibility and admit your fault and develop an argument on how you'll improve your behavior to align with our community standards.
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I've released an update to address dynamic stacking on our Pure servers.
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4 minutes ago, Angie said:
On AU Pure I can still only buy half a stack of diesel when my inventory is clear.
I've just confirmed this is not working properly for Pure. Working on a fix now!
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The stock is dynamic and should be adjusting to your available inventory space. For example, if cloth stacks to 1,000, and you have 10 free slots, you should be able to buy 10,000 in one transaction. If this is not the case let me know and I'll see what's borked.
Vending machines do give stacks beyond the max stack in vanilla, but this isn't intended. It's been a bug for some time now that we decided to patch ourselves. We left it alone for a while, but with the implementation of composters and pickles, it's greatly impacting player economy.
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Are we talking about the max you can buy in one transition, or the fact items can no longer stack higher than their default?
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Larger Team size
in Suggestions
Posted
@RebelsOne I'm pretty sure the team size is set to max already. I'm still working on the hud though.