Before relaunching NPCs I need to work out a few more features so I feel comfortable re-releasing them in specified landmarks. I plan on relaunching quests alongside NPCs to improve the way blueprints are achieved and rare items to be researched.
Features
Comprehensive loot tables
NPC subclasses (Thug, Enforcer, Looter and Raider)
Enhanced pathfinding (waypoint enforcement and agro mitigation)
Quest integration
Feedback
If you have any feedback or suggestions before the reimplementation now's a great time.