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Death

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Everything posted by Death

  1. Death

    Lost lifetime vip ?

    Changed Status to Closed
  2. Changed Status to Fixed Changed Version to 1.20.22
  3. Changed Status to Fixed Changed Version to 1.20.22
  4. Death

    Racism bans

    For the sake of this not turning into a political debate, and the OP seemingly having gathered the feedback they were after, I'll be locking this thread to further replies.
  5. Death

    Map Changes

    If everything goes well, we'll be increasing our map size to 4.1k next month (from 4k, originally 4.5k.)
  6. Death

    Racism bans

    Being racist implies you are prejudice against someone based on their race. A moment of lapsed judgement doesn't make you inherently racist, as doing something dumb doesn't make you a dumb person. Not all racism bans have racist intentions. So by me saying I don't think they're inherently racist, I'm not referring to those who were being racist, rather the ones who used the word vaguely with no intent to harm, etc. Context matters. A word is not racist, it's how you use it.
  7. Changed Status to Working
  8. Death

    Racism bans

    I'd like to think a good portion of people who use slurs on the internet are not actually racist, rather go above and beyond for a reaction and/or attention. The idea behind zero tolerance is to ensure there's no confusion as to when and where it's appropriate.
  9. Death

    Map Changes

    The lack of scientists is not map-related. Facepunch broke them last update.
  10. Death

    Map Changes

    As you may recall, we scaled our maps down in December from 3,500 to 3,000 which was a 10%-ish decrease in size. This change had drastic improvements over server and client performance, but with a drastic decrease in space. Normally, I would slowly increase the map size every month until we find that sweet spot, but in doing so could re-introduce some of the previous issues we've encountered the majority of the year. Had it not been so bad I would say it's worth the risk, but I'm torn between starting to increment in January, or keeping it as-is for at least another solid month of smooth and stable gameplay. While I would normally start an internal discussion and let the admins responsible for that server decide, I thought it would be better, in this case, to hear it directly from the source. Please let me know if you'd prefer at least another month of stable gameplay, or if you'd prefer to see incremental larger maps every month until we hit the sweet spot in exchange for possible issues we've seen before in the past. Also, share your opinion in a brief reply if you don't mind. It's not required, though, appreciated! ❤️
  11. Changed Status to Working
  12. Changed Status to Closed
  13. If you have no plans for Christmas come hang out with us on Discord or in-game! There's no reason to spend the holidays by yourself ❤️
  14. Changed Status to Released
  15. Death

    Inactive Purge

    Changed Status to Closed
  16. Death

    Inactive Purge

    This was a miscommunication on my end. This update wasn't meant to be implemented until mid wipe.
  17. Changed Status to Fixed Changed Version to 12.24.21
  18. A fix has been implemented! I'm very sorry for the delay. I had to go out of town unexpectedly and didn't think to check to make sure the drops were the christmas prefab 😞
  19. The biggest concern would be server performance. Having the server constantly create/display this amount of items for hundreds of players will create issues for both performance and the sheer amount of items being made. We will be writing our own proprietary skin shop in the near future to address this, and we plan to offer every single skin on the workshop at some point!
  20. Every year we upgrade our server hardware to the latest and greatest as well as move the geographical location of our network to achieve the best coverage for the majority of our players. This will take place December 31st at 12:00am EST. (In progress) Typically, our migrations are behind the scenes and are no cause for action. However, the server machines are being moved over to our private network where they'll have access to hundreds of POPs around the world for better connectivity and stability. This means you'll have to search for our servers again to refavorite and repopulate your history tab. Nothing will change besides our IPs. https://rustez.com/connect
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  21. The ban decision is final. This appeal will be locked to further replies due to the recent spam.
  22. Nominee's IGN: Majin Your IGN: Death Server & Region: Dev Server I cannot think of anyone better for this reward. A true friend who will spend 48 hours straight playing conan to pimp out your castle, and helping you stage 100 naked dancers in front of @MackFrost's bed so he'd have a surprise when he came back. Someone who once was left alone with an admin in voice chat for 10 minutes and had them questioning their very existence afterwards. From getting tennis elbow running the cash register on gas station simulator, to spending countless hours slowly fabricating a meme to get a couple seconds of laughter out of someone, majin is by far the most awesome player this community has. Also unrelated in the top 10 guys I'd sleep with if I were gay, just barely out pacing Keanu Reeves.
  23. If this is still happening, download the map manually and place it in steam/steamapp/common/rust/maps and then try and connect. Pure https://rustez.com/uploads/manual/maps/ezProc_Pure_PvE_DC3.map Survival https://rustez.com/uploads/manual/maps/ezProc_Survival_PvE_DC3.map Scourge https://rustez.com/uploads/manual/maps/ezProc_Scourge_PvE_DC4.map
  24. @Ariser 1) This system isn't really intended to allow you to build out more, rather add a buffer between you and other players. The cupboard should still tell you whether or not you're in the build zone, rather than the extra buffer. 2) We'll continue to work on this to eliminate these issues. The cupboard overlapping issue is top priority. 3) See 2.
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