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Death

Staff
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Everything posted by Death

  1. Added. Also added a search box to search your own name.
  2. Changed Status to Closed
  3. This was a vanilla change. Apparently, it was a bug and was doing more damage than it should have.
  4. Changed Status to Closed
  5. Changed Status to Closed
  6. Changed Status to Released Changed Commit to aeab072
  7. Changed Status to Closed
  8. Changed Status to Closed
  9. Changed Status to Released Changed Commit to 7559a59
  10. Changed Status to Released Changed Server to Survival Changed Commit to 5951456
  11. This month, we’ll be featuring two monuments for players to explore and loot, each bringing fresh layouts, unique points of interest, and plenty of opportunities for adventure. Waffle House A compact roadside monument built around a familiar late-night restaurant layout. Search the dining area, kitchen, and surrounding exterior for loot, explore a fresh replacement-style layout, and enjoy a small but lively stop with Supermarket-style rewards. Abandoned Pharmacy A run-down pharmacy hiding more than its shelves let on. Loot the abandoned storefront, uncover the secret bunker beneath the office, fight through scientists, and push deeper into the sewer room for extra rewards.
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  12. Changed Status to Released
  13. Changed Status to Working
  14. Changed Status to Working
  15. Changed Status to Working
  16. Changed Status to Released Changed Commit to 1205b9b
  17. Revives let you come back to life where you died instead of respawning at a bed or on the beach. This helps you continue from where you left off without having to make the full run back. When revived, you are returned to your death location with a temporary shield, giving you a short window to get out of danger and recover. Your first revive is free. After that, revives become progressively more expensive the more you use them.
  18. Requisitions are server-wide goals that players can contribute resources or credits toward. Once a requisition is completed, everyone receives the server-wide benefit, even if they did not personally donate. Requisitions can be daily, weekly, or monthly. Each one has a time limit. If it is not completed before time runs out, the requisition resets, and all progress toward it is lost. Requisition rewards NPC Vending Restock Restocks all NPC vending machines. Revive Cost Reset Resets revive costs for everyone. Black Market Refresh Refreshes the items available in the black market. The black market still refreshes normally every 3 hours. Double Welfare Increases welfare from 100 credits every 30 minutes to 200 credits for 24 hours. This can stack, adding another 100 credits each time. Home Cost Reset Resets home teleport costs for everyone. Daily Requisition Reset Allows daily requisitions to be completed again. This reward has no cooldown, so once completed, it can be repeated right away. It does not reset any requisitions that are currently in progress. Unrestricted Trade Removes normal black market trading restrictions for 7 days, allowing a wider selection of resources and components to be sold. Advanced Recycling Upgrades all player-owned recyclers for 7 days, improving their recycling capabilities to 75% regardless of power plant state. Signal Amplification Doubles Geiger counter detection range for 7 days, allowing nearby resource nodes to be detected from farther away and displayed on the HUD.
  19. Challenges are optional activities you can accept for extra rewards. They work like quests and can range from solo objectives to group-based content, depending on the challenge. Access challenges with /ch. From there, you can view available challenges, accept them, and pin active ones to help track your progress. Challenges are split into daily, weekly, and server-wide categories. Once completed, rewards are placed into your pouch and can be claimed at any time. Rewards persist through wipe, but only for a limited time. After a new wipe, you will have a few days to claim any saved rewards before they expire.
  20. Welfare is a passive credit reward for playing on our servers. While you are online, you earn 100 credits every 30 minutes. You do not need to claim it manually. Just stay connected, and your credits will be added automatically as you play. These credits can be used with server economy features, shops, rewards, and other credit-based systems, depending on the server.
  21. Bad news, flower stack size is decreasing not this wipe, but next. Pickle size can be re-evaluated, but it's set low to balance compost farming.
  22. This month, we’ll be featuring two monuments for players to explore and loot, each bringing fresh layouts, unique points of interest, and plenty of opportunities for adventure. Sea City A sprawling offshore monument built for extended exploration and rewarding runs. Fight through the city, solve the blue card puzzle, and loot crates across rooftops, buildings, ziplines, and flooded streets while uncovering routes into the underground tunnels. Jungle Ziggurat A challenging jungle monument built around a hidden underground bunker and flooded cave entrance. Leap into the abyss, find your way inside, tackle light parkour, and secure the red room while looting crates throughout the ruins.
  23. Changed Status to Closed
  24. The old ones yes. Since it was so close to wipe it wasn't worth converting them.
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